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Jaedmo

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Posts posted by Jaedmo

  1. fmB5140.png

     

    [+] General Changes

    - Added some missing <img=x> News: to some world broadcasts
    - Christmas scythe now only requires the cosmetic Scythe from Reaper points to make the Christmas scythe rather than Noxious, if you would like yours refunded let any Admin know
    - Increased the hitpoints of Ancient summoning familiars
    - Examining Sheldon the penguin pet will now show how many total Penguins you have spotted
    - TaskTab will now show your current Droprate boost, which is your Gamemode + whether you're wearing Completionist cape/(t)or not
    - Buffed Hazelmere's signet ring drop rate (and blurberry's)
    - Buffed Spectral, Arcane, Elysian and Divine sigil drop rates from 1/10-20k to 1/1k for Divine/Ely/Arcane and 1/600 for Spectral
    - Buffed Spirit shield and Holy elixir drop rates
    - Added Advanced Gold accumulator to the Dungeoneering shop, this acts similarly to the Treasure Goblin perk but you receive 90% of coin drops
    - Changed the combination for Triskelion (50) to Triskelion (15) and it now requires 15 Triskelions
    - Added the ability to degrade your Clue scrolls through ;;comb, it will require 2 of the higher tier to degrade
    - Added Archers, Seers, Berserker, Warrior and Onyx imbued Combinations for 5 of the respective ring, (onyx requires 1 of all the imbued rings)
    - All Godwars dungeon items now sell to the General store for 3m coins (completed Godswords sell for 5m)
    - All Dagannoth King drops now sell to the General store for 1m coins
    - Sirenic scales, Tectonic energy and Malevolent energy now sell to the General store for 1m coins each
    - Regular Realism accounts will now display the VIP icon (the Blue star) before their name
    - Added a super rare (1/100k) drop to the Abyssal demons "Abyssal minion" which is an abyssal demon pet, when examining this pet it will display your total Abyssal demon kc
    - Reworked potion mechanics and timers for Overloads, Antifires, Aggro pots etc.. You can now reuse them before they run out
    - Removed the hit/heal from Overloads

    - Stats buffed/debuffed will no longer show for your boosted stats while you have overload/supreme overload active
    - Added access to Guildmaster Tony's Mattock case
    - Added Mutated Jadinkos to ;;pi
    - Changed the Dark animica spot on ;;sp to the Throne room
    - You can now enter Rise of the Six with 1-4 people

     

    [+] Big Game Hunter Expansion

    - Big Game Hunter has all of the encounters available! The new dinosaurs are:

     

    Scimitops - 75 Hunter and 55 Slayer
    Scimitops.png

     

    Bagrada Rex - 75 Hunter and 55 Slayer
    Bagrada rex.png

     

    Spicati apoterrasaur - 80 Hunter and 60 Slayer
    Spicati apoterrasaur.png

     

    Asciatops - 85 Hunter and 65 Slayer
    Asciatops.png

     

    Corbicula Rex - 90 Hunter and 70 Slayer
    Corbicula rex.png

     

    Oculi apoterrasaur - 94 Hunter and 74 Slayer
    Oculi apoterrasaur.png

     

    Malletops - 95 Hunter and 75 Slayer
    Malletops.png

     

    Pavosaurus Rex - 96 Hunter and 76 Slayer
    Pavosaurus rex.png

     

    [+] Tetracompass Buff

    - Tetracompasses haven't seen much loving since release, after a few suggestions to rework/buff them, I've decided to give them a pretty great buff so we can hopefully see some Guildmaster Tony's mattocks
    - Here's a new preview of the rewards:

    image.png

    - The amount of artifacts has been increased from 3-6 to 5-7
    - The amount of slots of materials has been increased from 4-7 to 5-9
    - The amount of materials received has been increased from 100 to 150-250

     

    [+] Completionist Cape (t) Update

    - Completionist cape (t) has been under construction since release, we'll be adding more requirements slowly as Ataraxia progresses to keep people who have achieved the cape on their toes! Sorry.
    - Added the creation of the Mattock of Time and Space and Pickaxe of Earth and Song to the Completionist cape (t) requirements
    - Added a requirement for spotting 100 Penguins from the Penguin Hide & Seek D&D
    - Added a requirement to finish 50 games of Pest control
    - Added a requirement to make the Guthix staff, Crystal triskelion bag, Enhanced excalibur and Harold's helmet from ;;comb

     

    [+] Christmas Shop Rotation

    - Bling rares remain in the shop, but added until early January are all of the following:

    image.png

     

    [+] Rare Mystery Box rotation

    - Removed: Molten partyhat, Flame partyhat, Saturn black santa
    - Added: 

    Molten Santa

    image.png

    Molten Black santa
    image.png

    Supernova Santa
    image.png

    Supernova Partyhat
    image.png

    Supernova Black santa
    image.png

     

    [+] Nex: Angel of Death changes

    - Nex: AOD has now had some fight scaling introduced to allow lower amounts of players to tackle the boss encounter
    - AOD health scales starting from 55,000, each player in the instances raises this by 55,000 for fights with 1-6 people
    - For more than 7 players, AOD will have her max hp / 7 * the amount of players in the instance
    - Armour & Damage reduction to all mechanics starting at 5% for each member inside I.E 20% damage/armour reduction for a party of 3
    - Shadow pool damage now scales with the amount of players inside the encounter
    - Icicle health will now scale with the amount of players inside the encounter
    - Buffed Blood reaver health to 3000 from 1600
    - Blood reavers now hit for scaled encounters as if it had it's default health rather than the scaled hp

     

    [+] Bug Fixes

    - Fixed Inquisitor staff exchange stating it'll cost 500k when it costs 10m
    - Fixed potions/ingredients creating animations
    - Fixed collection titles not working
    - Fixed Har-aken and Tztok-jad pet killcount on examine

     

     

    December has been a busy month for me, moving house, organising the break up and split of our assets.

    Hopefully in January we can get on top of fortnightly updates including more bug fixes and less content slammed on top!

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 5
  2. fmB5140.png

     

    [+] General Changes

    - Changed the way Double experience tomes are given, they'll now be given 1 per vote, so when you claim 20 votes, you receive 20 instead of 4
    - You can no longer get Shadow creature tasks without access to Prifddinas
    - Added the Anticipation ability, removed it's damage reduction effect, added for it's 10 second immunity to stuns
    - Made it so you now have a Novite pickaxe by default if you have a toolbelted pickaxe you don't have the requirements to use
    - Nerfed the power of Dungeoneering bosses for Duo+ parties
    - Verak Lith's spires will now always spawn in a location that is not under an egg or under him
    - You can now enter ED2 area from the Wilderness and go to the Wilderness from ED2
    - Added Max guild spellbook teleport
    - The Brooch of the gods blessing effect proc will now trigger when training Divination and Archaeology

     

    [+] 2021 Christmas Event

    - 2021 Christmas is already upon us! Almost marking a year since we went down for the relaunch!
    - With a lot of Armar's time being dedicated to BGH, this year we decided to replicate last year's event, bringing back the Calendar!
    - The main currency of this event is 2021 Christmas tokens, similarly to last year, you will be able to receive these from: Loyalty streaks, Skilling contracts, Reaper tasks and Slayer tasks
    - When you log in, you will be prompted to open the advent calendar: 

    Found here:

    image.png

    image.png

    Then simply open whichever dates you want! If you log on and open 15 on 15 different days back to back you'll receive a bonus reward!

    image.png

    image.png

    - Rewards vary, you can receive presents, tokens and even golden tickets
    - Come back every day for free rewards! Once you've amassed some tokens, click them to Open the shop!

    image.pngimage.png
    image.png

    - Enjoy all of the Christmas cosmetics, during the month of December, we will be adding cosmetic Santa hats at random to the Rare mystery boxes and this shop. So stay tuned and on the lookout for those announcements!

    [+] Big Game Hunter

    - Now, I have never done BGH before on RS3 or Ataraxia, so please bare with me while I explain how it works!
    - Big Game Hunter is a Hunter based mini-game where you hunt large Dinosaurs in a boss-y kind of way
    - Requiring certain Hunter and Slayer levels, BGH will provide the best possible Hunter experience in Ataraxia
    - Currently, you can only hunt one of the dinosaurs, however, more will be released in the near future to expand fully on what BGH has to offer
    - To begin BGH, go to your Skilling panel using ;;t or ;;sp:

    image.png

    - Currently the only Dinosaur available is the Arcane Apoterrasaur, which requires 75 Hunter and 55 Slayer to hunt
    - When you teleport you'll be teleported to the Arena where you hunt the dinosaur:

    image.png

    - Using the Bait pad, you can start the encounter; As the Arcane apoterrasaur is hunted with the bait: Raw shark, it'll prompt you to get some before you start the encounter:

    image.png

    - You can then choose to hunt 1, 2 or 3 at a time
    - I'd advise you start with 1
    - When hunting creature, they have a large circled area that follows them around the arena, this is basically their 'aggro' meter, if you are in the area for a prolonged amount of time, it will go red and then eventually you will fail the hunt and the dinosaur will flee:

    image.png

    - Hiding in the tall grass; pictured above, will help this as they can't see you while you're in it (really similar to hiding in a crowd of monks in Assassin's creed)
    - To begin the encounter, you should cut some logs:

    image.png

    - Once you have around 10 Fletch them into wooden spears: 

    image.png

    - As you need to discover what type of frog to use to damage the Dinosaur, this is the 'discovery' phase
    - You should grab 2 of 1 frog colour and 1 of the other:

    image.png

    - Then gather some vines (atleast 3):

    image.png

    - Then go and build the Pressure plate:

    image.png

    - Then the scorpion (any of them):

    image.png

    - Then arm it with the spears you collected, repeat this step with the other 2 Scorpions
    - Don't worry about the progress, run away if needed, it will save your progress, protect the encounter over finishing off that last bit
    - Once you've hooked up all 3 scorpions, place the bait (raw shark) on the pressure plate
    - After the cutscene it will tell you which poison did which damage:

    image.png

    - Simply tip another spear with Phantasmal poison (in this case) and then arm the scorpion, place the bait and then: (i failed at this point because the fucker pathed right onto me but I'll give you a screenie from RS3 :)

    BGH Arena Skin dinosaur.png

    - Loot the remains which will give you Hunter exp and Slayer exp! As well as some rewards including Dinosaur bones, hides, scales, meat and other goodies, you also have the chance for Dragon Mattock and Terrasaur maul pieces (from specific dinos)!

     

     

    [+] Bug Fixes

    - Fixed Invention pet examine not showing the player's Invention experience
    - Fixed Max guild portals not attuning to Rak'sha
    - Fixed certain bones/ashes not noting with the Gold donor perk
    - Fixed Blue mystic armour disassembly data
    - Fixed Godsword shards 1/2, 1/3 & 2/3 disassembly data
    - Fixed dying at Vorago giving you the weapon piece in your bank
    - Fixed the stairs at the Bandit camp putting you in a no-clip area

     

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 3
  3. Generally that means the server is offline (it isn't currently) or you have internet issues. Try the following:

    - Turn off your Internet Modem/Router and then turn it back on after 1-2 minutes
    - If ^ doesn't work:

    - Delete "Atrax" in C:\Users\YourName\AppData and C:\ProgramData and redownload from the site

     

    Let me know on discord if you have any further issues: Jaedmo#0001

  4. fmB5140.png

     

    [+] General Changes

    - Made Shadowy egg from Elite Dungeons 3 tradeable
    - Added a dig delay to Strykewyrms (3 seconds) to ensure they don't get stuck after being awoken (stomped on)
    - Added Potion batches and handled them with Achievements and Skilling contracts (they will count as 5 potions when made)
    - Buffed the droprate of Shadow spikes and Terrasaur maul pieces from Raksha
    - Added all NPC/Player option settings so you can now enable left click only, right click only, hidden etc.
    - Handled all chat settings properly for both Legacy and Rs3 styles
    - Added Stronghold of Security dungeon fully
    - Voting on 2 or more sites will now give you 2x Double experience tomes (30m) which can be redeemed at any time to grant 30 minutes of Double experience
    - Replaced the Firemaking random event with a humanoid npc, like other random events it will now grant experience exclusively
    - Lowered the amount of Agility pyramid completions required from 8-15 to 5-10 for Contracts
    - Lowered the amount of Skilling contracts required to reach the next multiplier from 50 to 30
    - Buffed coin drops from RDT, this will buff Seren spirits from 250 - 500 to 25,000 - 50,000
    - Added Superior Fremennik armour creation, you can now use a Fremennik equipment patch on any Spined, Rock-shell or Skeletal piece to upgrade it to a degradeable T65 power armour
    - Added Portable Fairy ring from Invention, you can now teleport to Fairy rings on the move!
    - Added Scan clues pulsing indicator (the green circles)
    - Added Celtic knots to Elite clue scrolls, they will appear more commonly than the Sliding puzzles (I advise downloading Alt1 and using that)
    - When upgrading a mattock in your toolbelt it will now remove your old one to your inventory
    - Globetrotter outfit pieces now has tooltips
    - Added news for receiving Orlando smith's hat from Clue scrolls

     

    [+] Ancient Summoning

    - You can unlock Ancient Summoning immediately, but to do so you'll require the following materials which, for Ironmen, will require 58 Archaeology.
    - To begin, make some Binding contracts requiring the following materials:

    image.png

    - With the Binding contracts in your inventory, you then go and kill one of the following creatures: Hellhound (45), Waterfiend (50), Blood reaver (73), Gargoyle (75), Abyssal demon (85), Kal'gerion demon (90), Ripper demon (96). Each of which requiring a Summoning level, you will receive experience and the familiar pouch will be put in your inventory.
    - You can now summon the familiar!
    - All of the familiars have passive effects and scroll effects detailed below:

    image.png 

    Passive effect: Absorbs 10% of any damage dealt to you by taking the hit itself
    Active effect: Heals for 10% of its max health

     

    image.png

    Passive effect: Grants a 5% chance while training Mining, Fishing, Woodcutting, Divination or Archaeology to duplicate the resource and store it inside the Waterfiend at a maximum of 20 items
    Active effect: Teleports all items stored within the familiar's inventory to your bank

     

    image.png

    Passive effect: Deals 25% of your healing done as damage to its target
    Active effect: Transfers 10% of the familiar's max health to you

    image.png

    Passive effect: Grants an invisible +12 Mining level boost
    Active effect: Your next Mining swing will deal 50% more damage

     

    image.png
    Passive effect: The summoning familiar will automatically teleport to the target and deal damage when it teleports
    Active effect: Bind and Teleblock the target for 9.6 seconds

     

    image.png
    Passive effect: Summons this beefy fucker
    Active effect: Will temporarily provide the player, familiar and nearby other players with a +5% crit stike buff for 15 seconds

     

    image.png
    Passive effect: Deal more damage to the target according to how much health missing it has
    Active effect: Replicates the Ripper demon's 'jump' attack dealing 200-320% of its max hit in damage

    - All of these active effects require the Familiar scrolls, which will require sacrificing the pouches!
    - Hope you enjoy, this should spice up some late game pvm!


     

    [+] Sunken Pyramid (Player Owner Slayer Dungeons)

    - You can get to the Sunken pyramid through the Skilling teleports > Slayer interface
    - The Sunken pyramid acts as a personal Slayer dungeon, allowing you to customise 3 rooms to your preferred creatures
    - You can begin by entering the Sunken pyramid lobby to talk to Faiza who will give you some Ushabti and a Slayer codex to track your souls gained
    - Any of the talk options on Faiza will help explain more if you find it confusing!
    - When killing a monster you will have the chance to capture it's soul (provided you have an Ushabti (empty) in your inventory) which will show like so:

    image.png

    - When receiving an Ushabti you can take it back to the room with Faiza, you add it to the Chest of souls:

    image.png

    - Which will grant you Slayer experience and also unlock that creature on your Slayer Codex
    - Now you can use that monster to fill your Dungeon, collect more Ushabti with that monster soul and then go into your PSD and use it on an empty spot!
    - Once you've filled up a room you can enter your dungeon as usual and fight the monsters there with ease!
    - Find more extensive detail here: https://runescape.wiki/w/Sunken_Pyramid

     

     

    [+] Rare Mystery Box Rotation

    - Cosmetic items have rotated! Firstly, Red, Green and Blue Halloween masks have had their rate 5x'd until the next rotation!
    - The following items have been added to the Rare Mystery Boxes:

    Starfire
    image.png

    Virus
    image.png

    Cosmic
    image.png

    Fire
    image.png

    - The rotation following this will be moving on from hats... We will be recolouring full outfits.. Stay tuned!

     

     

    [+] Bug Fixes

    - Fixed Raksha not being attackable while using melee
    - Fixed the message for Vote parties stating the wrong amount of books given
    - Fixed Skilling contracts not giving Treasure hunter keys to ironmen accounts after completing 100 contracts in a row
    - Fixed a problem with the Fairy rings nulling keyboard shortcuts until you relog
    - Fixed dungeoneering make-x actions incorrectly checking for the level not taking into account boosts
    - Fixed shortcut near Sinclair mansion 
    - Fixed Uzi's perk shop awarding you the incorrect amount of Donor total when buying multiple items
    - Fixed Ushabti buy amounts from Slayer rewards
    - Fixed a problem with Inventory space checking for some Slayer rewards
    - Fixed Ring of dueling turning into a single coin when it runs out of charges
    - Fixed a problem with Wisdom aura not unlocking the custom versions automatically
    - Fixed a problem with shield cosmetics not being overrided
    - Fixed a problem with Elite dungeon bosses not counting as reaper kills while duo/trioing
    - Fixed Tool leprechaun options being reversed
    - Fixed a problem in Sophanem dungeon causing the NPCs to stop aggroing you
    - Fixed a problem causing Treasure trails hint arrows not appearing on the ground
    - Fixed Globetrotter outfit effects

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

     

    • Like 1
  5. fmB5140.png

     

    [+] General Changes

    - Buffed the amount of Evil dust received from Evil trees from 20-40 to 30-60
    - Increased the stock of Melee equipment at Scavvo by 10x
    - Increased the stock of Ranged equipment at Scavvo by 10x
    - Increased the stock of Magic equipment at Scavvo by 10x
    - Nerfed the droprate of Hexhunter bow (veil guy spawn) from 1/2000 to 1/5000 (sorry @Unlucky)
    - In order to assist regular accounts in early-game training, the following items have been made unlimited on the Grand exchange: Grimy herbs up to Kwuarm, Secondaries up to White berries, Pickaxes up to Rune, Hatchets up to Rune.
    - Regular accounts also have access to Skilling Steve which will be detailed below
    - Shops now restock every 3.6 seconds compared to every 30 seconds

     

    [+] Guthixian Cache

    - Guthixian cache is here! Train your Divination through this minigame which appears every hour on the hour! You can track the activity through the new Minigames interface:

    image.png 

    - Guthix Cache is a very easy minigame and requires 1 Divination to start it!
    - On the hour you'll have the option to Enter the cache like so:


    image.png

    - There are two options and it's likely that you'll do both during the 10 minutes it takes for the minigame to end
    - When entering you will be faced with the following area:

    Screenshot_29.png

    - The red boxes surround the important areas, the unstable rift which is where you will deposit carried memories to receive points and the wall is where you collect the memories to take to the middle
    - However, if you are intercepted by an Automaton, you will drop your memory and have to try again
    - Alternatively, you can become a Cres and disable the Automatons to allow free pathing through them without dropping memories (for those who are not a cres):

    image.png

    - Both disabling Automatons and converting memories will grant points which can be tracked here:

    image.png

    - Converting memories varies in points and requirements:

    Tiny memory - 1 point, Level 1 Divination
    Raw memory - 2 points, Level 45 Divination
    Large memory - 3 points, Level 85 Divination
    Ancient memory - 4 points, Level 92 Divination & Platinum donor

    - Subduing Automatons also varies in points and requirements:

    Ancient automaton - 1 point, Level 1 Divination
    Confused automaton - 2 points, Level 45 Divination
    Enraged automaton - 3 points, Level 85 Divination

    - The more points you receive the more experience you'll receive which also scales on your Divination level, the max you can receive is 100, if you end with 100 points, you'll receive the following buffs:

    image.png

    - If you're Platinum, you'll receive a bottled boost allowing you to activate it whenever you'd like!

     

    [+] Skilling Steve

    - The game has been notably made harder compared to Ataraxia 1, from multiple reports, too hard, especially in the early game to combat this;
    - Skilling Steve has arrived at ;;market:

    image.png

    - He sells a variety of different low-level skilling supplies:

    image.png

    - In his shop you will find:

    - Grimy herbs up to Kwaurms
    - Herblore secondaries up to White berries
    - Yak-hide packs (open for 50 yak-hides)
    - Logs up to Mahogany
    - Seeds up to Avantoe including some secondary seeds
    - Raw fish up to Lobster
    - Uncut gems up to Diamonds
    - Pickaxes up to Rune
    - Hatchets up to Rune
    - This shop is available to Ironmen and should be the source of some helpful early game supplies

    [+] Bug Fixes

    - Fixed T97 weapon effect damage modifier, it was additive, it is now multiplicative
    - Fixed Hexhunter bow being unable to charge
    - Fixed urns not refreshing properly after actions
    - Fixed last made product selection for divination transmute actions
    - Fixed Dungeoneering tokens drops from Soulgazers
    - Fixed Hybrid token drop from Raksha
    - Fixed Seeker's charm drop from Seekers
    - Fixed Zaros Godsword special attack killing your SoS clone

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 2
  6. fmB5140.png

     

    [+] General Changes

    - Reworked Bladed dive on NPCs and added the ability hit properly
    - Enabled the Stalker creatures slayer tasks
    - Games necklace now has all of it's teleports while equipped
    - Zarosian IV collection will now give the recurring reward of: 100 Kharid-et pylon batteries and 6,810 Chronotes for players on XP rates higher than 5x (this is to stop low exp rates farming staff pieces with ease)
    - Inquisitor staff and pieces are now tradeable

     

    [+] Small Death Changes

    - Items will no longer degrade on your first death
    - Implemented "Degrade percentage" which adds 1% every death up to a maximum of 10%, when you reach 10% you can reset it with Death to go back to 0%
    - Doing so will give you 3 free deaths before your items start losing charges again

     

     

    [+] Potion Reservoir

    - Potion reservoirs can be created on the Invention workbench using: 1 Potion flask, 5 simple parts and 5 clear parts at 112 Invention
    - They are stackable items that can be activated to allow a player to use potions on them and store them to be used, like so: 

    unknown.png
     

    - These can be used to store potions inside (depending on the potion) and will be consumed when the last dose is consumed
    - The benefit of reservoirs are that when you have a potion loaded, it will automatically consume a dose when the other expires, for example if you are fighting KBD or QBD and you need anti-fires, a great idea would be to load up your reservoir with Antifires or equivalent so you never have downtime, not risking any dragonfire damaging you.
    - They are relatively cheap and easy to make and just make AFK slaying slightly easier!

     

     

    [+] Inquisitor Staff

    unknown.png

    - The Inquisitor staff is a T80 Magic weapon, the fragments of which can be obtained through Archaeology extremely rarely through Kharid-et excavation
    - Alternatively, you can complete the Zarosian IV collection to receive a random Inquisitor's staff fragment (if you are 5x or 1x)
    - When obtaining all 3 fragments and a restored Praetorian staff, you can combine them to create the Inquisitor staff
    - This staff is quite special, as when you are using it normally, it'll act as a T80, however, when attacking Melee NPCs, the staff will be buffed to T97 (based on damage/accuracy) which can be seen as succeeding if they have the following debuff on RS3 interfaces:

    image.png

     

    [+] Stalker Dungeon

    - Stalker dungeon has been added! You can run here in Daemonheim or alternatively use ctrl-t/;;t to open up the Teleport menu and find it in the Slayer Teleports 81-99
    - This dungeon is home of 3 different monsters:

    Seeker (level 86 (71 Slayer)) - 120px-Seeker.png?ef57b

    Soulgazer (level 128 (99 Slayer)) - 91px-Soulgazer.png?ec184

    Veil-ripper Ozharakha (level 135) - 87px-Veil-ripper_Ozharakha.png?ee5a7

    - These monsters are all part of the "Stalker creatures" Slayer task and can be killed to complete that task
    - The Seekers are nothing special, However, the Soulgazers have an extremely rare chance of dropping the Hexhunter bow which will be detailed below
    - Killing a regular Soulgazer has a 1/2000 chance to summon Veil-ripper Ozharakha which gives a guaranteed drop of the Hexhunter bow
    - Should you receive the Soulgazer's charm you can use this to unlock the pet!

    image.png

     

    [+] Hexhunter Bow

    image.png

    - The Hexhunter bow is a T80 weapon, you can receive this from Soulgazers as shown above
    - Similar to the Inquisitor staff, the Hexhunter bow acts as a T80 however, when fighting magic-based enemies, it will increase to T97 and you'll see the following debuff on your enemy:

    image.png

     

    [+] Raksha, the Shadow Colossus

    - Raksha is here! You can find him by attuning a Boss portal towards him and then starting an instance!
    - When you enter the room he will wake up: 

    image.png

    - Raksha has 7 attacks:

    Tail Sweep/Charge - If in melee range, Raksha will tail swipe, dealing large AoE damage, if outside Melee range, Raksha will charge you down and deal heavy damage

    image.png

     

    Shadow Pools - After each tail sweep/charge, 3 pools of shadow anima will spawn, kill them or it buffs Raksha..

    image.png

    Shadow Bomb - Raksha will launch a shadow orb at you, applying a 6 second stun, if you freedom before you'll take 600 damage, if after you'll take 0 and your prayer will be disabled, after impact it will leave shadow anima that damages you if you stand on it

    image.png

    Shadow Blast - Raksha walks to the center of the room and charges himself with energy to expel 5 blasts of shadow damage

    image.png

    Poison Mind - Players will be stunned, orbs of shadow energy will spawn and you must expel the orbs to be unstunned, any energy remaining will deal heavy damage each, so be sure to expel them all

    image.png

    Ceiling Collapse - When entering phase 3 and 4, Raksha will violently stomp the ground which causes the ceiling to fall, dealing damage to you if you are below it

    image.png

    Erebus Charge - Instakill mechanic, you have to deal as much damage as you can to break the dome the health of which scales with anima absorbed or hide behind one of the pillars at the correct time when the Keeper suggests it.


    - Raksha has 4 phases:

    Phase 1 Attack Rotation:

    image.png

    Phase 2 Attack Rotation:

    image.png

    Phase 3 Attack Rotation:

    image.png

    Phase 4 Attack Rotation:

    image.png

    - Raksha has some pretty awesome base rewards, however, his rare rewards are where the big ticket items are!
    - Raksha will drop the pieces required to craft the Terrasaur maul

    - Raksha will also drop Laceration boots, Blast diffusion boots and Fleeting boots
    - Raksha drops the Shadow spike which can upgrade those boots to T90
    - Raksha also drops the Dragon mattock
    - Finally, Raksha drops the Broken shackle which can be redeemed to unlock Raklette:

    image.png

     

    [+] Terrasaur Maul

    image.png

    - The Terrasaur maul is a T80 melee weapon, you can receive the parts of this weapon from Raksha as shown above
    - Similar to the Inquisitor staff and Hexhunter bow, the Terrasaur maul gets buffed when attacking NPCs of a certain type, for the Maul, Range-class enemies are weak to the maul and it becomes a T97 as seen below:

    image.png

    [+] Bug Fixes

    - Fixed "store items" not giving donor total when purchasing items from the shop
    - Fixed Uzi's perk shop options opening the wrong shop
    - Fixed Skilling urn tooltip not updating every experience drop
    - Fixed an issue causing one type of Triskelion key fragment being given only
    - Fixed all content that gives Triskelion keys (they will now be given properly in order)
    - Presets will no longer leave "in progress" urns as placeholders in the bank
    - Fixed a problem with Elite dungeons giving exp and drops to players outside of the Dungeon
    - Fixed a problem with Elite dungeons where 5 people could join the same party
    - Fixed a problem with Eldritch crossbow not resetting the effect
    - Fixed not being able to use 2 Crystal Trisk bags with the Drop catcher effect
    - Fixed being able to get Edimmu as a Slayer task without 115 dungeoneering

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

     

    • Like 2
  7. fmB5140.png

     

    Speaking on behalf of the Development team, it's been a pretty slow month as you can probably tell. With recent updates being as big and as quality as they were, the pressure to release a huge one was quite heavy on our shoulders.

    Overall, this is a great update, however, I apologise for the delay as it should've been released weeks ago. 

    Fortunately, the delay between this update and the next one will be minimal, and that update will bring Raksha, the Shadow Colossus!

    [+] General Changes

    - Buffed Skilling contracts depending on game mode, Realism: 3x, Legendary: 5x, Expert: 8x, Normal: 10x
    - Removed the cap of 1000 Stardust when Mining it
    - Removed Glacor reaper contracts
    - Removed delay after clicking a Random event and receiving experience
    - Added Portable workbench to Portable skilling pack options and updated the options list
    - Removed Misc. dead objects from the Evil tree instances
    - Added Relics from ED2 and ED3 to Crystal key loot table
    - Added a guaranteed 35k-100k coin reward after completing a Slayer task
    - Added a guaranteed 50k-150k coin reward after completing a Reaper contract
    - Added a guaranteed 35k-85k coin reward after completing a Skilling contract
    - Added Secondaries box to Skilling shop/Advanced skilling shop
    - Increased the stock of Feathers in Bob's shop
    - The Alchemic smithing perk will now act the same as Smelting gauntlets, it'll move all smelted goods to your Metal bank instantly
    - You can now combo the Alchemic smithing perk & Smelting gauntlets to smelt up to 100 products at the same time (interface will only display 60)
    - The Alchemic smithing perk will now allow you to smelt up to 60 bars at the same time even without the Gauntlets
    - Buffed the success chance for Prifddinas Thieving
    - Buffed the success chance for regular pickpocketing (for the last time)
    - Platinum zone instances now only last 30 minutes however, they cost 60% less, the feedback we got was that most slayer tasks take <30 mins so an hour long instance is unnecessary
    - Arcane and Elysian now have the same effect as the Divine spirit shield
    - Buffed Steam battlestaff droprate to the same as other uniques from Zamorak gwd
    - Before this update, all Disassembling experience was divided by 5 if the player wasn't Realism, this has been buffed so it only divides by 4 so 5x aren't rooted
    - Removed all the previously nerfed values on Checking health on Trees and Fruit trees (most were about 60% of what they should be)
    - Having a Talisman or Tiara while having the correct rune at the correct altar will now craft combination runes
    - You can no longer leave your GIM Group towards the end of the season, this will be announced in GIM-News on discord
    - GIMs can now store Gizmo shells in their Group Bank
    - Added Elven ritual shard effect to restore your prayer points over time
    - Made Excalibur and Elven ritual shard effect reset to 5 seconds on login
    - Gems from PVM drops will now go automatically to the Gem bag if you have Dropcatcher and a Gem bag
    - You can now add War's retreat (home) teleport spell to your action bar
    - Added Obelisk of air wilderness shortcut
    - Added Tree Gnome Stronghold stile shortcut
    - Added double surge/escape codex to all ED2 bosses
    - Improved Draconic energy roll amount
    - Uzi's perk shop will now sell all Store items available on the Website, except the PVM equipment
    - Buffed Blowpipe pieces drop rate
    - Buffed Dragon mattock drop rate on task by 1.5x
    - Added Seiryu's fang to Bob's shop for 5,000,000gp
    - Made Mattock of Time and Space untradeable
    - Removed Black mushroom ink from the Vote shop as it's in Bob's shop
    - Farming Co-op Skilling contracts will now cap at 8 actions to stop people getting 20+
    - You can now aggro Strykewyrms from a distance if you are using Range or Magic
    - Made Penguin DnD token rarer from Skilling contracts
    - You can now receive the Penguin DnD token from spying on penguins
    - Urns will now auto teleport when they reach 100%
    - Neutron star now has 500k health and has a static spawn location
    - You can now buy a Reaper perk which will allow you to block 3 contracts
    - Drop catcher will now auto pickup Triskelion key fragments
    - You now get 5 Treasure hunter keys per 100 contracts completed

    [+] MacOS Client

    - MacOS is now supported! Head over to: https://ataraxia-ps.com/play

    image.png

    - Simply download here, then click this: 

    Screen_Shot_2021-10-01_at_3.47.09_pm.png

    - Move AtaraxiaNXT into Applications

    Screen_Shot_2021-10-01_at_3.47.28_pm.png

    - Then simply open the game and enjoy!

    Screen_Shot_2021-10-01_at_3.47.53_pm.png
     

     

     

    [+] LinuxOS Client

    - Media and details coming soon...

     

    [+] Updated Instance Interfaces

    - The RS3 instance interface is here! You can now customise your instances with ease with these new interfaces
    - This has also reduced the amount of Coins required to start a lot of instances around Ataraxia! Hopefully taking less of a blow on your Money pouch
    - For instances like GWD1, you'll have the following customisations; Max players, combat level requirements to enter, Spawn speed and whether your instance has a password
    - Created instances will stay up until they expire and you can re-enter as you please during that time!
    - Having The Discounter perk will reduce all Instance prices by half!

    image.png

    - Some instances don't require any Coins to enter:

    image.png

    - Some instances don't require any customisation before entering:

    image.png

     

    [+] Safecracking

    - Pickpocketing was pissing us all off, we decided it was time to politely ask Armar to code Safecracking and he had it done in about 24 hours!
    - Safecracking takes away the traditional deception and Agility needed to pickpocket from an NPC or steal from a market stall and involved the stealth of sneaking into people's houses and stealing their goods from there cutting out the middle man!
    - To get started, talk to Chief Thief Robin who has just made an appearance at home!

    image.png

    - Claim a Looting bag and also enter his shop to receive a Stethoscope, which will improve your speed when cracking safes
    - You can find these safes all over Ataraxia:

    image.png

    - For a full location list check: https://runescape.wiki/w/Safecracking#Locations
    - You can pick two ways of cracking open these safes, you can click and fully afk it and crack it slowly, or alternatively, watch it and when a blue light like this appears, click the safe, which will instantly unlock a dial! 

    Safecracking_animation.gif?7b156

    - Safecracking gives good experience per hour while also boasting a decent amount of GP income!
    - When safecracking, your loot will automatically be placed into your Looting bag, you can then take your spoils to Robin at home who will give you coins, pilfer points and more experience!
    - Pilfer points can be spent in the reward shop:

    image.png

    - Larger Lootbags hold more loot! Which will give you more points, coins and experience
    - The Master thief's stethoscope is identical to the regular stethoscope other than the fact you can add it to your toolbelt
    - The Master thief's lockpick is just a lockpick that doesn't break, functionally useless on Ataraxia currently.

     

    [+] Rare Mystery Box Rotation

    - A new rotation is here! 8 new Custom cosmetic rares for you to collect! They are:

    Lavender Partyhat
    image.png

    Lavender Santa hat
    image.png

    Lavender Black Santa hat
    image.png

    Blue Santa hat
    image.png

    Blue Black Santa hat
    image.png

    Yellow Santa hat
    image.png

    Yellow Black Santa hat
    image.png

    Orange Black Santa hat
    image.png

    - With an additional 3 rares this means that the chances of receiving one are a little higher compared to previously! (you'll get more rares less tokens)

     

    [+] Bug Fixes

    - Fixed Master Runecrafting outfit not counting for BXP
    - Fixed Third age range not announcing from Clue scrolls
    - Fixed Third age druidic robe bottom not announcing from Clue scrolls
    - Fixed Crystal chest not showing all of the rewards when you use a Crystal Key (g) and have the perk
    - Fixed Dungeoneering token pouches not adding to your total and also made it so they display the amount of tokens you now have after opening
    - Fixed Meerkats being aggressive and gave them more Health
    - Fixed some penguins registering as "shadow realm penguins" meaning they won't show up
    - Fixed being unable to spy on Ghostly penguins
    - Fixed Aggression potions not deactivating when you die
    - Fixed an issue where you could roll the same task back to back from Skilling contracts resulting in reduced experience without skipping a task
    - Fixed Super adrenaline potions only working on Portable well by adding an option to the Adrenaline crystal to "mix"
    - Fixed Amulet of Farming allowing people to bypass the Prifddinas requirements
    - Fixed numerous Elite dungeon instance exploits
    - Fixed dupes and exploits relating to Presets
    - Fixed Dungeoneering smuggle
    - Fixed non-GIM players receiving activity points messages when catching penguins
    - Fixed a problem while holding space causing you to not receive a Slayer task
    - Fixed Scavenging perk giving Common/Uncommon instead of Uncommon/Rare materials
    - Fixed Deathtouched dart not working on Black stone dragon
    - Fixed Zaros godsword special attack nulling if you die while it's active
    - Fixed issues with Pest control
    - Fixed urns counting bank placeholders for max urn count
    - Fixed woodcutting urns and using urns with presets

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

     

    • Like 1
  8. fmB5140.png

     

    [+] General Changes

    - Charms can now be stored in the GIM bank
    - Dragonbane ammunition can now be stored in the GIM bank
    - When receiving a Boss pet drop it will now include the Gamemode of the player who receives it
    - Removed the 5 second throttle after combat when examining players
    - Increased the stock in personal rune shops to 50k instead of 20k
    - Buffed the Key to the crossing droprate when on Slayer task
    - Buffed Maniacal, Reckless and Berserker auras (reduced the defensive debuff amount and increased the accuracy)
    - Buffed Wisdom auras, Base: +5% exp, Supreme: +10%, Legendary: +15%
    - Added Alchemical hydrix crafting interface to make the dust
    - Added Essence of Finality recharging functionality with Alchemical hydrix dust
    - Added trimmed masterwork/custom-fit trimmed masterwork/custom-fit trimmed spiked masterwork repairing by using the base untrimmed/unaugmented item, by using the base item on the degraded item it will restore 100% charge
    - Augmented versions will still require 32 Divine charges as well as the untrimmed item 
    - Added elite tectonic/sirenic repair patches which can be used to repair augmented/non-augmented T92 armour
    - Dagannoth king Reaper tasks are now all included in one umbrella "Dagannoth Kings"
    - Removed Kalphite egg drop from Kalphite Queen (pet drop that wasn't removed when it's handled elsewhere)
    - All rewards from Achievements will now go straight to your Bank
    - Removed the drops from Blood reavers when they're in Nex or Nex: AOD
    - Your Vote double experience timer will now display on the Task tab below Bonus XP
    - Removed random Tzhaar creature from the Wizard's tower
    - Removed the Pets shop from the Relaunch NPC
    - Hide tanning now supports Noted items for a larger fee
    - Plank converting now supports Noted items for a larger fee
    - Increased the amount of Abyssal demons in the ;;pi from 10 to 12
    - Added Demon flash mobs to the In-game notices Discord channel
    - You can now use Limpwurt roots on the Tool leprechaun to note them
    - Added a drop announcement for Blurberry specials
    - Made Sack of Effigies tradeable
    - Removed Gloves of Silence from the Unlimited Grand exchange items list
    - Vote DXP and Weekend DXP now stack to give you 3x exp
    - Added a +10% increase on your chance to receive a rare drop from The Ambassador when you have the Elite Dungeons booster token enabled
    - Added access to the Rare drop table when killing Elite dungeons mobs, bosses and mini bosses
    - Removed the "Welcome to Ataraxia" message on login and changed the "Welcome to Runescape" message to "Welcome to Ataraxia"
    - Added Urn enhancer, it can be created through invention and while you have it in your inventory it will grant 25% extra experience from teleported Urns at the cost of 20 charges
    - You can now view your Elite dungeon party members from anywhere while in the Dungeon
    - Improved surge and escape mechanics, it will now take into consideration the tile you clicked to walk to in the same tick you surge/escape
    - Improved cleave weaponry mechanics, ^^ ""
    - You can now toggle the effect of all perks through ;;toggleperks
    - Aubury's apprentice perk now lets you teleport without runes
    - The Stargazer perk now gives you 3 dust per mine rather than 2 and yields 25% more rewards when turning in dust
    - Take-two Reaper perk now doesn't reset streak when it activates
    - Puzzle boxes for Elite clues now appear less frequently than Master clues
    - Made the "check" puzzle button refresh the puzzle in case the interface hasn't caught up to the input
    - Added Ironman/Hardcore Ironman outfits and their 5 year versions, 1k hours is required to use the 5 year versions
    - Reverted the changes which nerfed the Mining experience received from Divine locations
    - Added the old Common/uncommon Rare mbox rotation to Fortunate components disassembling
    - Added Light form (not useful), Dark form (not useful), Chronicle absorption, Superheat form and Soul link Seren Prayers. Read about them here: https://runescape.wiki/w/Ancient_Curses
    - Added Seren spirit random events while having the Grace of the Elves equipped, you can find more information here: https://runescape.wiki/w/Seren_spirit

     

    [+] Area Looting

    - Area looting has been added to Ataraxia!
    - You can now right click piles of loot to instantly loot a single item/stack or alternatively, left click the top of the pile to open up the Area looting interface, which will display all loot in a 7x7 area like so:

    image.png

    - If you have the Lorehound pet summoned, this area will be 9x9
    - You can simply press Loot all to loot every item you can hold (starting from top left) or individually click the item you want!
    - This will work with drop noting for Diamond members, however, you'll have to disable Drop catcher in ;;toggleperks

     

    [+] Thieving Changes

    - Thieving capes now provide +25 increased chance while pickpocketing (ardy cloak is +15)
    - Pickpocketing has been an issue since we removed the perk effect making it so you never fail pickpockets
    - I decided to have a close look at the formula that determined whether or not the player succeeds, and it was quite messy (somewhat because i kept trying to improve it to no avail)
    - The previous formula basically went as so: Ratio = (Random number between 1 and your thieving level + 30) / Random number between 1 and the level requirement for the NPC
    - That is then put into the following: Ratio x (thieving level + increased chance (equipment/familiars/potions), and if this number is less than the NPC's thieving level requirement, you fail
    - I had a good look at it and it seemed way too complicated for what it needed to be. So I changed it to:
    - Random number between 1 and your thieving level + increased chance + lowLevel (where low level asks if the npc is below level 30 thieving, if so it adds +10) and if all of that is less than a random number between 1 and the npc's thieving requirement you'll fail
    - With some testing, this seems to have improved Thieving chances, as it's pegging yourself vs the NPC on a random number-off. However, you have the bonuses of being able to receive increased chance, which sways it in your favour.
    - With some testing, at 99 Thieving at Dwarf traders while wearing Thieving cape and Gloves of silence, I was succeeding 70-80% of the time
    - This can be easily edited so please let me know of some stats! But overall, should be better.

     

    [+] Aura Manager

    - Auras have been updated, we intended to do this before the server was released but ran out of time
    - All timers have been updated, all effects have been updated. All activation times, cooldowns and effects are now accurate (including the perk impacting the timer)
    - Fixed a problem with Auras deactivating causing the auras to have more cooldown than they should when deactivated before it runs out
    - Removed custom Wisdom auras, if you had them before the update you will be refunded Loyalty points
    - Removed custom Vampyrism auras, if you had them before the update you will be refunded Loyalty points
    - The regular Vampyrism aura will restore 5% of your damage to health with no capping

     

    [+] Rune Pouches Update

    - While the custom Rune pouches were great, in order to have Runescape's full system, removing the Unlimited/Large rune pouches were required
    - These pouches will still be usable and replaced upon login
    - There are now two types of Rune pouch, Small and Large.
    - The Small rune pouch can hold 16k runes in 2 slots while the Large can hold 16k runes in 3 slots
    - You can stack these Rune pouches, I.E have one Rune pouch coloured pink with Vengeance runes while the other is coloured black with Blood Barrage runes
    - As such, the Combinations have been removed
    - You can now source Magical thread from Runecrafting Pure essence on Altars. You will have a 1/300 chance per essence and you require 30/100 threads to make the Small/Large pouch

     

    [+] RS3 Pets Interface

    - The FULL RS3 pets interface is here, with over 100 pets added to Ataraxia and over 200 total, the Pet customisation is ENDLESS!

    image.png

    image.png

    - Almost all pets can be purchased for Ataraxia coins ranging from 125-150 which prices in at about $4-6 each
    - Pets unlocked through the game are also unlocked on this interface and all pets will be carried through from your previous unlocks
    - Here's a few of my favourites:

    image.png
    image.png
    image.png
    image.png

    - On top of this, Familiar overrides are here, you can now have a Steel titan out, the most fearsome Summoning creature there is (currently), and you can portray him as a cute little glop of slime:

    image.png

    - Are you not entertained?
    - Very well, also here is fully customisable Lorehound and Felix:

    [+] Felix

    - Felix is a cool cat that you can dress up as you please:

    image.png

    Whether that be a cool Samurai:

    image.png

    A Zorro impersonator:

    image.png

    Bald like Ryan:

    image.png

    Or a cute Santa:

    image.png

    - You can also unlock different colours/breeds of Felix: Tabby, Ginger, Siamese and Blue shorthair
    - All Felix customisations and attachments can be sourced through Treasure Hunter and traded amongst players!

    [+] Lorehound

    - Similar to Felix, the Lorehound can be customised with outfits!

    image.png
     

    - You can purchase these outfits from the options on the right and then equip them, they cost 500 Ataraxia coins each, which is around $20, expensive, I know, but it wouldn't be fun if everyone's Didymus was running around identical, would it
    - He has 7 outfits: Base, Base 2, Fremmenik, Elf, Pirate, Vampyre and Quest
    - All can be viewed by entering the interface and checking him out!

    - Be sure to check out the new Pets interface, I'm sure you'll find a pet you like!

    [+] Penguin DnD

    - Starting from this update, you might see some Penguins running around Ataraxia with some questionable if not completely pointless disguises on! Left click on them to find them and gain Penguin points to be spent in the DnD shop!
    - You can talk to Larry at ;;market to get started:

    image.png

    - Pretty much Larry is trying to kill every Penguin operative across Ataraxia, doing so will reward you with some points and Hunter experience
    - He'll then give you a Book to track your progress:

    image.png

    - This book can also provide hints to the whereabouts of Penguin spies!
    - 12-16 Penguins will spawn in random locations every week, there are 80+ possible hints and 300+ possible locations they spawn
    - You'll see them all over Ataraxia naturally, or if you want to hunt them you can do so!

    image.png
    image.png

     

    - When spying them, you'll receive points from 10-20 which you can check at any time using your Book

    image.png

    - You can get two unique rewards from the Penguin shop to aid your hunting:

    Briefcase of Disguises - This will transform you into a Penguin model granting you bonus points when spotting a penguin while disguised

    image.png

    Penguin Spy Device - This will mark any nearby Penguins when you are scanning making your Hunting much easier!

    image.png

    - Also, there are some new items in the Penguin shop that have some unique qualities such as:

    image.png

    - Which can be redeemed to receive 250 Skilling tickets

    image.png

    - Which can be smashed to receive 40-100 Decorated urns of a certain type
    - Furthermore, after spying on 80 Penguins you will receive the Sheldon pet: 

    image.png

    - He can scan for Penguins similar to the Device and will also grant bonus points when hunting Penguins with him summoned
    - The stats for each weeks Penguin Hide & Seek will be posted to the Discord, you'll be able to see the total stats!

    image.png

     

    [+] Elite Dungeons Reward Shop

    - The Elite Dungeons Reward shop is here!

    image.png

    - All items within the chest are functional!
    - Unlocking the Elite dungeon chest upgrade will allow you to open the chests inside all Elite Dungeons without a KC requirement, also, it will give you the chance to receive double drops even while auto loot is enabled
    - You can read up on all of the other rewards here: https://runescape.wiki/w/Elite_Dungeon_Reward_Shop
    - Cosmetic outfits, pets, etc..
    - Consumables: 

    image.png

    - The Lucky charms will give drop enhancements within the respective Elite dungeon, they give you the chance to receive rare drops when killing creatures within the Dungeons
    - Sophanem slayer dungeon drop enhancer increases your chance to receive Keys to the crossing when killing creatures within Sophanem dungeon!

     

     

    [+] Economy Improvements

    - It has been brought to our attention the lack of Coins in the economy due to the abundance of gold sinks and lack of gold generators, while we can't immediately change everything to improve gold generation, we can edit the sinks
    - Increased the amount of Coins gained from Voting: 750k/Vote from 500k
    - Increased the amount of bonus coins gained from Voting depending on Donor rank:
    Master 300k -> 500k
    Plat 300k -> 200k
    Gold 200k -> 100k
    Silver 100k -> 50k
    - Added a 1/30 chance to receive a Medium cash bag (2m~) from each vote
    - Reduced the cost of Platinum instances from 1m/750k with perk to 750k/600k with perk
    - Reaper task resets have been lowered from 5m/2.5m with perk to 3m/1.5m with perk

    [+] Rare Mystery Box Rework

    - Rare Mystery Boxes have been fairly successful, definitely our most lucrative addition to the Store
    - However, with the really hit or miss aspect of them, some players spending 30 mins worth of wage to get a Evening masquerade mask when someone can get a Christmas cracker is quite unfair
    - Therefore, we've decided to remove all of the Common/Uncommon rewards from the boxes and replace them with Rare Item Tokens which can be redeemable in a Shop by clicking them
    - These tokens can be traded among players and hopefully it adds somewhat of a Market for the lower tiered rewards, here's the shop:

    image.png

    image.png

    - As you can see, there's some pretty high ticket items in there, the T87s that used to be in the Chime shop, SWH, Boxes etc.
    - Prices and Items are subject to change and if you have any suggestions be sure to let me know.
    - We've also rotated some new rares in! All are based on the Black Santa Hat model:

    image.png

    image.png

    image.png

    image.png

    image.png

    - Good luck! As always, let us know of any ideas you have for future Rotations!

     

    [+] Bug Fixes

    - Fixed Black stone dragon and The Ambassador spotlights
    - Fixed Collections log not working
    - Added some small improvements to GIM messages lagging the server
    - Fixed the animations on the following NPCs: Cadarn Magus/Ranger, Dust devil, Cave horror, Barrelchest, Vyrewatch, Wolves, Cows, Minotaurs, Ankou, Ganodermic beasts, Chickens
    - Fixed Polypore staff crafting not triggering the achievement depending on the way you create it
    - Fixed Corporeal puppy drop rate
    - Fixed a bug allowing people to play the game while skipping account creation (choosing gamemode)
    - Fixed players who haven't chosen a gamemode teleporting to AFK island
    - Fixed an issue causing the Archaeology time sprite to disappear when you go out of range
    - Fixed an issue with bank getting stuck if you close it while in your presets menu
    - Fixed ectoplasmator/attuned ectoplasmator prayer points restoration effect on scattering ashes/killing ghosts
    - Fixed a bug not letting you extend task without relogging after finishing a task
    - Fixed a problem with some make-x interfaces which made you unable to start a different action when you have one going already
    - Fixed being able to avoid reaper contract streak resets by using the Grim gem
    - Fixed an issue causing the players to see a completed puzzle box when it's incomplete
    - Fixed a problem with time played displaying in the Task tab
    - Fixed an issue where the Legios or Elite dungeons mobs don't aggro if the player attacks with a familiar first
    - Fixed a problem with some instances ending and teleporting you to the outside tiles when finished
    - Fixed ectoplasmator/Attuned ectoplasmator prayer points restoration effect on scattering ashes and killing ghosts.
    - Fixed player's clan icon mask spamming the local player update.
    - Fixed a problem with heals that give a hit splat giving double healing.

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 4
  9.  

    whenever i try to download it gets me this message:

    Firewall.png.45a04372794cbc63c91aeda4ea2de325.png

    and i tried everything, putting it as an exception in fire wall,i tried making a new rune in firewall setting and let it connect to the internet and i tried disabling firewall but nothing happens.

    Please contact me or another Admin on Discord and we can help you out :)

  10. Ctrl-f to find something you're looking for.

     

    554 - Fire rune
    7170 - Mud pie
    555 - Water rune
    556 - Air rune
    557 - Earth rune
    558 - Mind rune
    560 - Death rune
    561 - Nature rune
    562 - Chaos rune
    563 - Law rune
    564 - Cosmic rune
    565 - Blood rune
    566 - Soul rune
    9075 - Astral rune
    1931 - Empty pot
    1935 - Jug
    1925 - Bucket
    946 - Knife
    590 - Tinderbox
    1755 - Chisel
    2347 - Hammer
    8007 - Varrock teleport
    8008 - Lumbridge teleport
    8009 - Falador teleport
    8010 - Camelot teleport
    8011 - Ardougne teleport
    8013 - Teleport to house
    19475 - Pollnivneach Teleport
    19476 - Bandit Camp Teleport
    19477 - Miscellania Teleport
    19478 - Phoenix Lair Teleport
    19480 - Lumber Yard Teleport
    7509 - Dwarven rock cake
    19479 - Tai Bwo Wannai Teleport
    6107 - Ghostly robe
    6108 - Ghostly robe
    12183 - Spirit shards
    6109 - Ghostly hood
    1755 - Chisel
    2347 - Hammer
    946 - Knife
    590 - Tinderbox
    233 - Pestle and mortar
    1776 - Molten glass
    1733 - Needle
    1734 - Thread
    10006 - Bird snare
    10008 - Box trap
    303 - Small fishing net
    307 - Fishing rod
    309 - Fly fishing rod
    313 - Fishing bait
    314 - Feather
    305 - Big fishing net
    311 - Harpoon
    301 - Lobster pot
    5340 - Watering can (8)
    952 - Spade
    5343 - Seed dibber
    5341 - Rake
    5325 - Gardening trowel
    1785 - Glassblowing pipe
    10010 - Butterfly net
    12183 - Spirit shards
    12155 - Pouch
    12204 - Antlers
    12207 - Lizard skull
    12210 - Feather headdress
    12213 - Feather headdress
    12216 - Feather headdress
    12219 - Feather headdress
    12222 - Feather headdress
    15262 - Spirit shard pack
    2859 - Wolf bones
    2138 - Raw chicken
    6291 - Spider carcass
    3363 - Thin snail
    6319 - Proboscis
    1783 - Bucket of sand
    2134 - Raw rat meat
    3138 - Potato cactus
    6032 - Compost
    12156 - Honeycomb
    6010 - Marigolds
    249 - Clean guam
    12153 - Carved evil turnip
    1635 - Gold ring
    2132 - Raw beef
    9978 - Raw bird meat
    1937 - Jug of water
    311 - Harpoon
    10103 - Kyatt fur
    9736 - Goat horn dust
    2460 - Flowers
    10020 - Ruby harvest
    5933 - Willow branch
    10149 - Swamp lizard
    237 - Unicorn horn
    3226 - Raw rabbit
    6036 - Plant cure
    5354 - Plant pot
    6032 - Compost
    5340 - Watering can (8)
    5318 - Potato seed
    5319 - Onion seed
    5324 - Cabbage seed
    5322 - Tomato seed
    5291 - Guam seed
    5292 - Marrentill seed
    5293 - Tarromin seed
    5294 - Harralander seed
    5096 - Marigold seed
    5305 - Barley seed
    5307 - Hammerstone seed
    5308 - Asgarnian seed
    5101 - Redberry seed
    5097 - Rosemary seed
    5306 - Jute seed
    5309 - Yanillian seed
    5310 - Krandorian seed
    5102 - Cadavaberry seed
    5098 - Nasturtium seed
    5311 - Wildblood seed
    4166 - Earmuffs
    4164 - Face mask
    4156 - Mirror shield
    4168 - Nose peg
    4170 - Slayer's staff
    7159 - Insulated boots
    7051 - Unlit bug lantern
    4162 - Rock hammer
    233 - Pestle and mortar
    227 - Vial of water
    249 - Clean guam
    251 - Clean marrentill
    253 - Clean tarromin
    255 - Clean harralander
    12172 - Clean spirit weed
    14854 - Clean wergali
    221 - Eye of newt
    1975 - Chocolate dust
    12630 - Rubium
    2152 - Toad's legs
    9736 - Goat horn dust
    12109 - Cockatrice egg
    10961 - Frogspawn gumbo
    1871 - Chopped onion
    2970 - Mort myre fungus
    10111 - Kebbit teeth dust
    9019 - Magic essence (unf)
    11525 - Wimpy feather
    6094 - Apple barrel
    4621 - Phoenix feather
    6049 - Yew roots
    247 - Jangerberries
    6051 - Magic roots
    6018 - Poison ivy berries
    2347 - Hammer
    8794 - Saw
    1761 - Soft clay
    8786 - Marble block
    1539 - Steel nails
    8784 - Gold leaf
    8790 - Bolt of cloth
    8431 - Bagged plant 1
    8433 - Bagged plant 2
    8435 - Bagged plant 3
    8788 - Magic stone
    960 - Plank
    8778 - Oak plank
    946 - Knife
    1733 - Needle
    1734 - Thread
    590 - Tinderbox
    2389 - Vial
    22452 - Mycelium visor web
    22454 - Mycelium leggings web
    22456 - Mycelium poncho web
    199 - Grimy guam
    201 - Grimy marrentill
    203 - Grimy tarromin
    205 - Grimy harralander
    1525 - Grimy snake weed
    12174 - Grimy spirit weed
    12172 - Clean spirit weed
    14836 - Grimy wergali
    4698 - Mud rune
    973 - Charcoal
    983 - Brass key
    1005 - White apron
    1007 - Cape
    1009 - Brass necklace
    1011 - Wizard robe skirt
    1013 - Pink skirt
    1015 - Black wizard robe skirt
    1017 - Black wizard hat
    1349 - Iron hatchet
    1351 - Bronze hatchet
    1353 - Steel hatchet
    1355 - Mithril hatchet
    1357 - Adamant hatchet
    1379 - Staff
    1389 - Magic staff
    1391 - Battlestaff
    1540 - Anti-dragon shield
    1592 - Ring mould
    1594 - Unholy mould
    1595 - Amulet mould
    1597 - Necklace mould
    1599 - Holy mould
    1733 - Needle
    1734 - Thread
    1735 - Shears
    1755 - Chisel
    1757 - Brown apron
    1779 - Flax
    1781 - Soda ash
    1783 - Bucket of sand
    1785 - Glassblowing pipe
    1794 - Bronze wire
    1833 - Desert shirt
    1835 - Desert robe
    1837 - Desert boots
    1949 - Chef's hat
    1973 - Chocolate bar
    559 - Body rune
    5574 - Initiate sallet
    5575 - Initiate hauberk
    5576 - Initiate cuisse
    9672 - Proselyte sallet
    9674 - Proselyte hauberk
    9676 - Proselyte cuisse
    9678 - Proselyte tasset
    21622 - Morchella mushroom
    5935 - Coconut milk
    3327 - Myre snelm
    3329 - Blood'n'tar snelm
    3331 - Ochre snelm
    3333 - Bruise blue snelm
    3335 - Broken bark snelm
    3157 - Karambwan vessel
    40303 - Feather of Ma'at
    1724 - Unholy symbol
    1951 - Redberries
    1474 - Black bead
    1476 - White bead
    1472 - Yellow bead
    1470 - Red bead
    948 - Bear fur
    235 - Unicorn horn dust
    592 - Ashes
    1939 - Swamp tar
    10134 - Rabbit foot
    6016 - Cactus spine

    • Like 1
  11. fmB5140.png

     

    [+] General Changes

    - #gim-news on Discord will now display end-of-season stats including: Total active group members,  Total XP/BP/Levels/deaths, and the best overall Casual/Competitive GIM
    - Changed the world announcement to state "market" rather than "home" when referencing the Witch Doctor
    - Old GIM Prestiging has now been changed to activity points, which are gained by: Loyalty points, Skilling contracts, Evil tree, Pest control, Shooting star, Crystal tree (when added), God jadinkos, Reaper tasks, WildyWyrm and Fight caves
    - Reaper contracts will no longer give you individual Legio tasks, it will now be all inclusive in a "Legiones" task, where you can kill any one you want
    - GIM Banks can now store the following untradeable items: All Augmented equipment and all Void knight equipment
    - #hcim-news will now properly broadcast HCIM deaths when they happen
    - Living Wyvern combat will no longer spam the chatbox 
    - Removed the 2 minute 50s renewal timer on renewing familiars
    - Real estate agent will now convert all curved and long bones into Construction experience, 1500xp * gamemode for Long bones and 2250xp * gamemode for Curved!
    - Crafting Guild teleport now teleports you inside the guild
    - Reaper contracts now streak! If you reset your task it will set your streak count to 0. However, streaking tasks in a row will now give: 2x points on your 10th, 4x on 25th, 6x on 50th and 8x on your 100th
    - You can now pick the Pineapple fruit plants South of Brimhaven
    - You can now buy Pineapples from Arhein
    - Removed the "talk-to" option on H.A.M guards for easy pickpocketing
    - Ring of Wealth (c) teleports now function as intended
    - Divine Simulcram I now requires 70 Divination to use rather than 80
    - In order to attempt to balance out the combat styles and the weapons, we've made some slight adjustments to combat: +10% Spell damage, +5% dual wield damage, -10% 2h damage
    - Resetting your Divine location will now require 40 vis wax
    - Wilderness obelisk "set destination" now works, you will also no longer get the same location when pressing Activate
    - Added a Crystal skillchompa teleport to ;;sp/;;t
    - Adjusted AOD's Luminous energy drops from 3152-3152 to 2934-3204 on the main drop, increased the secondary drop/other drop amounts of Luminous energy to 500-800 from 100-200
    - Updated AOD's droptables to the Mining/Smithing rework items
    - Buffed Chaos elemental drop rates substantially for all items, even more so for the non-corrupt Statius/Morrigans/Vesta/Zuriel equipment, this has been buffed from about 1/500k for a Statius's warhammer to 1/5k
    - Added Turoth's to ;;pi
    - Changed the Vampyres teleport to the Haunted woods rather than GWD1 entrance
    - Added more Abyssal creature spawns to the ALR fairy ring location
    - Added the Enhanced replenishment potion effect (Restores your stats & grants 30% special energy)
    - Nerfed the Virus damage from Telos, the Warden by 15%
    - Added ;;comb recipes to make higher tier clues, it will require 5:1 for each upgrade, i.e 5 Easys = Medium, 5 Mediums = Hard, 5 Hards = Elite (there is no combination for Masters)
    - Buffed the Draconic energy drop amounts from ED2, from 6-12 to 10-18 and from 1-111 to 10-111 on the other table
    - Increased the amount of Loyalty points received depending on your donor rank, Bronze/Silver: 20, Gold: 40, Plat: 60, Diamond: 80, Master: 100, this adds on to the amount received per 30 mins
    - Buffed the rate of Variable components from disassembling Mechanised chinchompas from 3% & 89% junk chance to 5% and 69% junk chance
    - Shooting stars will now only be from levels 4-8, this removes the pain of waiting 2 hours for a level 1 star. (They will still go to level 3/2/1 when mined past level 4)
    - Purchasing Springs on the Store will now give you 300 Springs for $2, it was brought to our attention it'd cost approximately $200 to fully upgrade your Spring cleaner at the previous price
    - Added the Woodcutting skill cape effects: When having the Woodcutting cape equipped you'll have a 5% chance of banking a log
    - Added the Mining skill cape effects: When having the Mining cape equipped you'll have a 5% extra chance to mine 2 ores
    - Removed the ability to split degraded Amulet of Souls/Reaper necklaces from their Ornament kits
    - Orlando Smith's hat will now announce when received
    - Reworked Disruption shield and added its buff icon/cooldown on the action bar
    - The Fateful portal at home will now teleport you to the currently spotlighted Boss free of charge
    - The Old tome will now trigger from your bank or inventory
    - Reduced price of the tome in the Skilling contract shops
    - Added the Ambassador to reaper tasks
    - You can now ;;unlink to attempt to relink your Discord account to your in-game account

     

    [+] Divine Locations Update

    - Divine locations have been meta for Hunter, Farming and Divination (just me?) for a very long time. When I came to control Ataraxia, the previous code wasn't similar to RS3 in the fact of each location having certain weighting to the speed it'll consume your limit.. Because of this, you could basically camp Box trap/Herb III to 99/120/200m without any real negating effects compared to a lower level location
    - With the addition of the Mining and Smithing rework, this added a lot more fairly unbalanced locations if there wasn't a weighting system
    - So, we have added the weighting system:

    Resources used: 1
    Tree, Oak tree, Willow tree, Maple tree, Yew tree, Bronze, Iron, Coal, Mithril, Crayfish, Herring, Trout, Salmon, Kebbit burrow, Bird snare

    Resources used: 2
    Lobsters, Swordfish, Shark, Herb i, Deadfall, Magic Tree

    Resources used: 3
    Adamantite, Cavefish

    Resources used: 4
    Herb ii, Simulacrum i/ii, Rocktail

    Resources used: 5
    Box trap

    Resources used: 8
    Herb iii

    Resources used: 25
    Orichalcite, Drakolith, Necrite, Phasmatite, Light animica, Dark animica, Banite

    - To combat this, we've also moved to RS3's resource cap system, previously it went of Divination level + 16, now it'll be your Total level / 10, but this caps at 250, so anything above 2500 Total will be 250. Master donors get 2x this and those with the Divination perk get 2x as well
    - This is a big buff to the amount you can harvest, if doing the right things, but no longer can you spam Herb 3 and Box traps.

     

    [+] Skyboxes

    - Skyboxes were meant to be involved in this update, however, upon adding them Armar discovered a few issues with it. So they won't be released this update.
    - Here's an example of Skyboxes, the first picture being the Skyboxes for a Java client, the second for NXT.

     8b5850e9819cbff8c834c276639f41a7-jpg.jpg

    bc2be55d7e727bd061c58b8ffe40948a-jpg.jpg

    - Ignore the pixelation, but the NXT one is clearly better, however, currently our skyboxes are closer to the Java.
    - There will be some finetuning needed before they are released but hopefully in time for the next update!

     

    [+] Urns

    - Urns have finally made their way to Ataraxia! If you don't know what urns do, I'll try my best to give a brief summary.
    - Urns are created through the Crafting skill by using Soft clay on a potter's wheel then fired in a Portable crafter or Pottery oven to make the Urn (nr) (no rune)
    - You can add a rune to the Urn to activate it, Cooking: Fire, Divination: Mind, Farming: Nature, Fishing: Water, Hunter: Mud, Mining: Earth, Prayer: Air, Runecrafting: Pure, Smithing: Fire and Woodcutting: Earth
    - They will then stack in your inventory.
    - These urns will charge with each resource you harvest/collect/catch/mine/create/consume a certain %, depending on the level of the urn and the level of the resource you get/use.
    - When the urn reaches 100%, it will teleport away giving you experience, of which you can see here: https://runescape.wiki/w/Urns#Types_of_urns

    Full_urn_teleport.gif?72dbc

    - Urns are a great investment of time to create as overtime they will greatly improve your exp/hr doing all of these Skills. They're only enhanced with the: 

    [+] Brooch of the Gods

    - The Brooch of the Gods is a non-degradable pocket slot item that while equipped provides +4 Prayer bonus
    - You can create a Brooch of the Gods by using an Alchemical Hydrix, 5 Elder rune bars and 5 Gold leaves at a Furnace and then Lvl-6 Enchanting the product
    - You can store up to 1000 of each urn in the Brooch of the Gods! It will consume them and send them for exp as if they were in your inventory
    - On top of the Prayer bonus and an urns container, the Brooch of the Gods has other Passive effects while equipped, including:
    - All Portable skill station effects are twice as likely to trigger, for example: Regularly a Portable workbench would save a plank 10% of the time, with the Brooch it's 20%!
    - While training non-combat skills, occasionally a Divine blessing will appear near the player which can be collected for Invention components, it must be collected quickly as it will eventually expire and disappear as you will see on the health/status bar!

    image.png

    image.png

     

    [+] Elite Dungeons 3

    - You can teleport to the Elite Dungeons 3 through the Beasts interface: 

    image.png

    - Now I'm not a PVMer and can't do the mechanic explanation justice, so you'll have to wait for a guide, but as far as I know there's minibosses, Bosses and mobs n stuff. Check out the RS3 Reef thread: https://runescape.wiki/w/The_Shadow_Reef
    - I'll share some cool media from the Elite Dungeon though!

    The Shadow Reef map.png

    Screenshot_22.png

    Screenshot_23.png

    Notable Drops

    Black Stone arrow tips
    Swordy McSwordface
    Eldritch Crossbow Parts
    Other uncommon/common EDS drops

    Pets

    Ambi, from The Ambassador

    Ambi pet.png

    Squoggoth, from all Shadow Reef monsters

    Squoggoth pet.png

     

    - My explanation can't do it justice, you just have to go try it for yourself.

    [+] Black Stone Arrows

    - With Elite dungeons 3 brings a new ammo type! As the Dungeon drops Black stone arrow tips you can connect these to Elder headless arrows to make Black stone arrows
    - These arrows are T92 arrows with 883.2 damage!
    - They also have a passive effect where they will reduce the target's base armour by 0.75% per hit capping at 15% armour reduction which will expire in 12 minutes or if the enemy dies 

    [+] Eldritch Crossbow

    - With Elite dungeons 3 brings a new contender for the BIS Ranged weapon, the Eldritch Crossbow.
    - Costing over Max cash on real Runescape, the Eldritch crossbow will be a hotly sought after piece of weaponry on Ataraxia!
    - The Eldritch crossbow can be obtained by combining the three pieces dropped from the Ambassador, the Limbs, Stock and Mechanism with 96 Fletching
    - As a base weapon, you can see the comparison below to see how it weighs up against it's T92 counterpart, the Seren Godbow:

    Seren Godbow

    Damage: 262
    Accuracy: 3789
    Speed: Average

    image.png

    Eldritch Crossbow w/ Hydrix Bakriminel Bolts (e)

    Damage: 264
    Accuracy: 3789
    Speed: Average

    image.png

    - From the stats you can see that they are basically the same weapon, minus a few damage difference between them.
    - However, where it gets interesting is the Special attacks, we all know the SGB's special attack, but the Eldritch Crossbow brings a whole new mechanic that is actually quite awesome.
    - Spending 25% special energy, for 15 seconds with Soulsplit enabled, your attacks that would normally heal you, now deal damage to your target equal to 4x the amount you would heal normally.
    - Meaning, if you attack a boss and deal 1000 damage, if you were to heal 100 from that, you'd now deal 1400 damage total. 
    - This has an active buff on the buff bar to keep track of your uptime as well has a new damage splat to determine which hit is which:

    image.png

     

    [+] Skilling Contract Updates

    - Added Soft clay to Skilling shop/Contract rewards
    - Nerfed the amount of experience and tickets gained from co-op Skilling contracts
    - Increased the cap of rewards on tickets and vis wax (buff)
    - Added a large reduction in experience and rewards from your next contract if you skip one before it, this gets worse if you skip more than 1 in a row
    - Added scaling ticket costs for skipping contracts in a row, halved the regular skipping cost
    - Skilling contract experience has been returned to how it used to be, it will still provide Bonus experience, however, it will be equal to the amount it used to be (we nerfed it to 25x from 50x, it's 50x again)

    [+] Experience Modifiers

    - You can now type ;;xpm to check your current Experience modifiers!
    - Here's an example, I'm wearing a Completionist cape, have every perk and Weekend experience is enabled:

    image.png

     

    [+] Bug Fixes

    - Fixed Dung cape turning into Summoning cape when removing the hood
    - Fixed being unable to set your home to Donor zone & Prifddinas
    - Fixed the ;;events command, typing it will now show all of the events for the month!
    - Fixed all secondary action bar interactions with items/objects/npcs/floor items etc.
    - Fixed being unable to cast other spells with Polypore staff
    - Fixed Reaper sins II appearing twice on two Achievement lists
    - Fixed xp lamps/prismatic stars crashing a certain player's client
    - Fixed Onyx dragon spec in ED2 healing him even if he doesn't hit anyone
    - Fixed familiars being unable to attack sometimes vs Verak Lith
    - Fixed visual bugs for Lunar spells that require livid farm unlocks
    - Fixed Mobile perk not working for Bladed dive

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

     

    • Like 5
  12. fmB5140.png

     

    [+] General Changes

    - Medium clues are now less common from pickpocketing Guards
    - Added a permanent banker to the Chaos altar (no need for us to spawn in anymore)
    - Enabled Mandrith as a Slayer master, you can now choose him to get Wilderness specific tasks
    - Reduced the Vote party caps to 200 during the week (from 500) and 300 on the weekend (from 700), we discussed this during a Community feedback meeting and decided the best way to address it wasn't to nerf the books but to nerf the rate of receiving them
    - Removed the need for Thread/Needle when using Protean hides
    - Increased the droprate of Keys to the crossing by 2x if you're on a task (1/200 to 1/100~)
    - Shooting stars will now spawn every 2 hours compared to every 3
    - Shooting star mining actions will now net you 2 Stardust instead of 1
    - Updated Rise of the Six drops to RS3 (stone spirits, salvage)
    - Reworked Crystal triskelion rewards to match RS3, the amounts were 5-10x what they should've been
    - Replaced Addy/Rune bars/Equipment from Telos with stone spirits and salvage
    - Buffed the Phylactery droprate from The Magister from 1/30 to 1/20
    - Added the Prifddinas musician's top to the Clue shop for clues
    - Buffed the lava strykewyrm droprate for uniques when on task by 4x
    - Double the droprate of the WildyWyrm uniques
    - You can now place an extra trap when you reach 99 Hunter
    - Clue scrolls gained while Skilling will now be added directly to your bank
    - Added bonuses for reaching 12 hours online, on the weekend you'll receive $2 and 2 Mystery boxes
    - Added Auspicious Arch to the vote perk shop
    - Astellarn can now drop Hybrid tokens, also made Hybrid tokens more common from all sources
    - Tripled the droprate of Devotion from Kree'arra and General Graardor
    - Added Ring of Death stats to the Ring of Wealth (c)
    - Made Prayer potions and Prayer renewals in the Supplies shop 5 instead of 3 for ease of purchase
    - Increased the amount of points gained from ED2 reaper contracts
    - Added Anima crystal functionality, you can now activate it to receive 500 reputation in your Faction choice
    - Moved the Soothsayer at Telos further from the exit
    - Added Lady Meilyr to ;;sp
    - All Old Common/Uncommon Rare mystery box rewards now disassemble to Fortunate components
    - Enabled the Donor rank experience benefits: Bronze: +5%, Platinum: +10%, Diamond: +15%, Master: +20% (these don't stack)
    - In order to receive the Donor rank experience benefit, it'll check if you have voted in the last 24 hours, meaning you'll have to vote once a day to receive your bonuses
    - Nerfed Laceration boot droprates
    - Changed the colour on ;;perks from a light green to blue
    - Raised the cap of items purchased at one time from 5k to 20k
    - Adjusted the Thieving rates once more (this needs a full rework to work properly, don't expect large changes)
    - Made it so if you have an Abyssal lurker familiar out you'll receive +15 success rate when Pickpocketing (same as ardy cloak)
    - Cutting Bloodweed trees with Always Adze will now have a chance to make you take a rest
    - Buffed the Imcando pickaxe pieces droprate from Stars from 1/5 to 1/3
    - Buffed Ganodermic flake drop amounts from 1-98 to 43-138
    - Added the door functionality at Sophanem Slayer Dungeon
    - Acadia logs will now give 2 materials when disassembling for Simple parts
    - Farming contracts will now require you to plant the seed rather than harvest the crop
    - You can now use the Donor zone as a Home location
    - You can now create the Essence of Finality amulet using an Alchemical hydrix on an Amulet of Souls or Reaper necklace while having all 3
    - You can now create the Essence of Finality ornament kit by using the Souls ornament kit and Reaper necklace ornament kit on eachother
    - You can now add the Essence of Finality ornament kit to the Essence of Finality to make the (or) version
    - You can now split Amulet of Souls (or) and Reaper necklace (or) from their Ornament kits if they are degraded or not
    - Essence of Finality has the passive effects of both the Amulet of Souls and the Reaper necklace, there is no special effect as of yet, that will be expanded in the future
    - Nerfed xp rates from Divine location mining
    - Nerfed the Uncut onyx chance from Master clues (it was for some reason the same rate as Dstones)
    - Improved the Sessions per IP system, it should result in less issues with people being unable to log on/requiring a reset
    - Replaced Super ranging potion in the Ironman consumables to Ranging potion
    - Added missing Teleport scrolls functionality
    - Masterwork Spear of Annihilation now has a similar effect to Cinderbanes excluding the reapplication of poison, it will increase your poison tier and will act as the first tier of poison even without any potions enabled
    - Buffed droprate of Glacor boots from 1/1000 to 1/360~
    - Made Hazelmere's signet ring drop announce if it drops

     

     

    [+] Divine Location Private Area

    - Platinum members can now use ;;dl, ;;divines or ;;divinelocations and pay the 5m fee to teleport to the Divine locations area
    - This area has most if not all types of Divine locations ready to be harvested! It costs a hefty price but is more than worth the reward!

    image.png

     

     

    [+] Rare Mystery Box Rotation

    - It was time for a rotation, not only the rares but also the commons/uncommons! So enjoy brand new boxes, decided to keep the rares more simplistic this time around, no funky Textures until next rotation!

    Common

    Oriental Fan

    image.png

    Telescope

    image.png

    Evening masquerade mask

    image.png

    Masquerade mask

    image.png

    Polly

    image.png

    Terrorbird Mount

    image.png

    Katana

    image.png

    Uncommon

    Pink Unicorn Plushie

    image.png

    Skull Snowboard

    image.pngimage.png

    Balancing Wand

    image.png

    Bad Weather Umbrella

    image.png

    Snow Parasol

    image.png

    Rare

    Smiley Partyhat

    image.png

    Smiley Santa Hat

    image.png

    Smiley H'ween

    image.png

    Chess Santa Hat

    image.png

    Prestigious Partyhat

    image.png

    Inverted H'ween

    image.png

    Inverted Black Santa Hat

    image.png

    Very Rare

    Unchanged

     

    [+] Bug Fixes

    - Fixed players not receiving the Vote party rewards if they were the one to trigger it
    - Fixed dupe relating to Treasure trails rerolling
    - Fixed dupe relating to Invention materials/blueprints
    - Fixed Attuned ectoplasmator not having "check charges" when equipped
    - Fixed Smithing not consuming the item when making Malevolent essence
    - Fixed Pet ID and null item on Corporeal beast's droptable
    - Fixed Runecrafting perk giving +30% exp rather than +15%
    - Fixed Make-x process for stringing crossbows/Crossbow stocks
    - Fixed Chaotic brimstone being untradeable and unnotable with Magic notepaper
    - Fixed Glassblowing option on Portable crafters
    - Fixed teak dining bench Construction contracts
    - Fixed Portable workbench item not working and not deploying a Workbench
    - Fixed Black unicorns not dropping Unicorn horns
    - Fixed Acadia trees not respawning when chopped down
    - Fixed losing Dung capes when you're finishing a Dungeon
    - Fixed Devotion not working for some unblockable Magic damages (Legiones, Nex: AOD, etc..)
    - Fixed Belladonna patch not growing fully
    - Fixed Globetrotter armguards Teleport scroll storing not working
    - Fixed Gilded altar in POH not working for Bones

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

     

    • Like 3
  13. fmB5140.png

     

    [+] General Changes

    - You can now type * before your query in Dropcatcher to ignore all items containing that phrase
    - You can now type !* before your query in Dropcatcher to ignore all unnoted items containing that phrase
    - Pet drops KC announcement will now display total kc not just normal mode
    - You can now take Dungeoneering cape into Dungeoneering when equipped
    - You can now configure the Portable crafter/fletcher to edit the order of the options to suit what you are training
    - You can now create Workbenches in the Workshop of your house
    - Added Mystic staff shop to Zaff in Varrock, he'll sell the basic 4 Mystic staves which are upgradeable with the Elemental Impetus
    - Added Elf warriors to Lletya, you can teleport to these using the Teleport Menu
    - Removed old Home area objects from Lletya
    - Removed Evil dust (vampyre dust) from Unlimited on the GE
    - Made Banite ore tradeable
    - The Pylons and the Roar activation will now post to the In-game notices Discord channel
    - Made the Skilling master absolutely furious
    - Added the Upgraded Gem bag from Dungeoneering, it can hold 60 of each type including Dragonstone (compared to 100 total excluding dragonstone)
    - Made Devotion a basic ability
    - Added Everlight digsite underwater excavation site
    - Nerfed Kal'gerion demons max hit
    - Increased the effectiveness of Protection prayers at the Magister
    - Made the bonfire in Prifddinas have the right click option to cook
    - You can now re-enter your nulled Legio instance without consuming an extra key by clicking Enter door
    - Buffed the activation rate of Scavenging from 1% to 2% per rank
    - Added a Slayer master upgrade suggestion for new players that have unlocked the next Slayer master
    - The option to clear your task on Slayer masters will now display "free" if you have the perk
    - Excalibur now has a 5 minute cooldown rather than using Special energy
    - Added proper elite tectonic/sirenic armour creation with the Make-x interfaces
    - Nerfed the Dwarf trader fail rate slightly, Sleight of Hand will now provide extra chance of success when pickpocketing
    - Removed Prifddinas musician pieces when Thieving in Prifddinas
    - Added the Super adrenaline potion effect (+30% adrenaline)
    - Added more Tortoises to the Tree gnome area for farming shells
    - Added a teleport to Gold rocks in the Skilling Panel
    - Lowered the damage you take in the Rise of the Six escape
    - Made Prifddinas thieving thieve as quickly as on RS3 (1 per tick (i think))
    - Moved the DZ forge 1 step closer so you don't have to move to heat
    - Added a force action stop when mining Seren stones for a prolonged amount of time
    - Increased the amount you can mine per tick when mining divine locations
    - You can no longer fail Harold's helmet combination
    - Your session timer will no longer reset if you log in within 10 mins of logging out
    - You can now track the time until your next reward in your noticeboard
    - ED2 bank chest now requires 30 (20 with perk) Black stone dragon kc
    - The workbench inside Player Owned Houses now works to make flatpacks
    - You can now destroy your duplicate Silverhawk Boots for 150 silverhawk feathers
    - When doing Divination with a Muspah, it will now store the memories and energy inside your Muspah before your inventory

     

    [+] Personal Shops

    - Hotly requested, Personal shops have been added, this basically means that certain shops around Ataraxia will be your own shop and the stock is subject to you.
    - Made Magic shop/s personal and reduced/edited the stock
    - Made Slayer shop/s personal and reduced/edited the stock, added Broad arrowheads/bolt tips
    - Made Food and Potion shop/s personal and reduced/edited the stock
    - Made Melee equipment shop/s personal and reduced/edited the stock
    - Made Ranged equipment shop/s personal and reduced/edited the stock
    - Added workbench to the Bronze donor shop and made it personal

     

     

    [+] Skilling Contracts

    - A big debate for a long time has been what to do with Skilling contracts and how we can make them beneficial but not 100% required if you want any chance of competing on the hiscores..
    - I brainstormed some ideas with Krit (he did most of the thinking) as he has over 3K contracts done and we've come up with some changes that should make them less meta but still beneficial to do
    - Replaced the Lamps in the Shops with Bonus XP Stars
    - Skilling contract completions will no longer reward the player with EXP in the skill, it will now award Bonus XP
    - Reduced the amount of bxp received from 50x to 15x (70% nerf)
    - This decision was based on the fact that with the rewards as good as they are, we don't want to give contracts too many benefits, they give direction and allow players to escape the repetitiveness of regular Skilling by assigning them specific tasks
    - With the change of xp to bxp, it allows players to still receive some sort of Skilling benefit, receiving BXP so the next task they do on that Skill is enhanced, alternatively, stacking BXP on skills and then training them normally
    - Added Grenwall spikes, Stone spirits, Morchella mushrooms, Steel ingots and Water talismans to the reward possibilities
    - Reduced the multiplier of exp/tickets you receive when completing lower streaks (5/10/25)
    - Reduced the global rewards multiplier cap to 2x
    - Increased the amount of Incandescent energy you can receive from 80-120 to 240-400 (base)
    - Fletching contracts will now be "Fletch or String" rather than "Fletch x" or "String x", you can either Fletch or string and still complete the task
    - Combined all Extreme potion Herblore contracts into "Make x extreme potions"
    - Adjusted the amounts on Fishing/Cooking contracts so they corroborate more
    - Removed Evil tree contracts from Woodcutting/Firemaking
    - Reduced the amount of Logs needed to burn for higher level Firemaking contracts
    - Reduced the amount of Logs needed to cut for lower level Woodcutting contracts, increased the amount for higher level
    - Reduced the amount of potions needed to make for mid-high level Herblore contracts
    - Reduced the amount of creatures needed to catch for low-level Hunter contracts
    - Increased the amount of Runes needed to craft for Runecrafting contracts past Chaos runes
    - Added Super-saradomin brew contract for Advanced only
    - Added Cavefish to Fishing/Cooking contracts
    - Prayer renewals are now Advanced only
    - Added Magic/Elder shortbow tasks
    - You can now do Construction contracts on Workbenches making Flatpacks or building in your house, whichever you'd prefer
    - I know this is a big change to Contracts, and we're happy to revisit it if it turns out shit, but the rewards from Contracts should be much more focused compared to the experience. Making it BXP makes them still beneficial to do for rewards. Please let us know any feedback and don't immediately just say "contracts are dead" in-game :)

     

    [+] Bug Fixes

    - Fixed the dead red dragon clue scroll step
    - Fixed the Draynor manor stairs for a clue scroll step
    - Fixed Clue scroll steps with perk/donor rank not being correct, with the max rank and perk the step counts will now be: 1, 1, 1, 2, 2, with just the perk, 1, 1, 2, 3, 4
    - Fixed an issue where Achievement group rewards (easy/med etc) will be deleted if you receive in Dung, they'll now go to bank
    - Fixed burning food if you have the Cooking perk while in Dungeoneering
    - Fixed Wall beasts walking around strangely
    - Fixed an issue where you'd be unable to add your Hatchet to your toolbelt (it was going off arch level, not wc)
    - Fixed Seedicide not working for certain pickpocket actions
    - Fixed Fairy ring dials being wonky and buggy
    - Fixed Pineapple fruit tree visually bugging when growing in a patch
    - Fixed Crystal triskelion fragments not dropping
    - Fixed the Evil tree interface being stuck when you leave
    - Final attempt to fix the Void achievement not triggering properly
    - Fixed Yanille invention workbenches not working
    - Fixed Slayer master announcement typo (Is there slayer master)
    - Fixed XP stars not counting in the collection log when received from Treasure Trails
    - Fixed 500% enrage Telos achievement unlocking at 1% enrage
    - Fixed 3 dupes relating to numerous different things
    - Fixed partially folded alloy bar not progressing past a certain point
    - Fixed familiars bob items not refreshing on dismiss/spawn/renew
    - Fixed Wildywyrm locations saying 0, 1 instead of the actual location
    - Fixed Lumber legend providing +30% exp instead of +15%
    - Fixed Shooting star/Wildywyrm/Evil tree discord emojis
    - Fixed familiar left click options for the Legacy interface
    - Fixed Effigies being auto looted from the Sophanem chest even with 10+
    - Fixed Wyvern spines not being usable with the Wyvern crossbow
    - Fixed bank chest in eds checking group kc kills rather than total kc
    - Fixed Dungeon entrance giving you a dungeon party if you already have an Elite dungeon party active
    - Fixed Familiar autofire taking scrolls if you have the Favoured familiars perk
    - Fixed Elder arrow shaft fletching

     

     

     

    Keep up to date on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 4
  14. fmB5140.png

     

    [+] General Changes

    - Decreased the chance of becoming exhausted while Prifddinas fishing or while fishing with Fury shark from 1/100 to 1/200
    - Updated the realism ironman icon to the old Legendary ironman icon (Blue skull with red eyes)
    - Added a deposit box to the Mahogany/Teak tree area
    - Added Cooking skillcape perk (when equipped you will never burn food)
    - Added custom Fishing skillcape perk (when equipped you have a 1/20 chance to instantly bank the fish)
    - Increased the cap of Pylon batteries each player can use to 10,000 from 300.. This should be enough.. Right?
    - Added basic bolts to the Ranged shop
    - You can now use items on the Sawmill operator to note/un-note them
    - You now have a 1/5 chance to receive a Supply cache when handing in 200 stardust
    - Made it so Demonic thrones use un-noted Magic stones again
    - Greatly increased the amount of items processed per hour depending on donor rank at the Invention machines: Gold = +50%, Plat = +100%, Diamond = +125%, Master = +150% items processed/hr
    - Geodes from mining now automatically go to your bank
    - You now have a 1/200 chance while harnessing the Always Adze relic to become exhausted and stop chopping at the Wonky tree only
    You can now type ! before your query in dropcatcher to block all unnoted drops of that name, if it doesn't exist or is invalid it will notify you
    - Added a Summoning obelisk to the Donor zone for Silver members+
    - Added Ardougne Cloak 3 teleport options to Kandarin monastery/Manor farm
    - Changed the calculation of Thieving success rates to give a much higher chance when using Gloves of silence/ardy cape
    - "Pigs" teleport will now take you inside the cellar as clicking the Trapdoor was too complicated and stupid of me to assume
    - Added Off-hand khopesh of the kharidian drops to Corrupted creatures and Soul devourers
    - Ground wyvern bones will now open the Herblore interface when used on potions or left clicked
    - Dropcatcher will now stop looting items if you're viewing the Pricechecker to stop it deleting items
    - Portable workbench can now be used with Protean planks
    - Made the Vorago green teamsplit player colour White, couldn't make it green or blue
    - Seedicide will now work when Pickpocketing seeds
    - All Farming spots across Ataraxia will no longer have weeds
    - Added Crystal mattock creation when talking to Lady Ithell
    - Using the Crystal mattock, Imcando mattock or the Meteorite on the Monolith at the Archaeology guild will now create the Mattock of Time and Space consuming them all in the process
    - Superior elite, Superior and Elite void pieces will now trigger the Achievement when relogging as well
    - Added Jungle and Desert strykewyrms to ;;pi
    - Redbeard Frank at Port Sarim will now teleport you to Waiko to access the Soapstone cache
    - Changed the Discord announcements for D&Ds to the images Dreas Snow made!
    - Nerfed Blink's magic damage smoke damage hit damage thing
    - Added Belladonna (Cave nightshade) patch functionality
    - You can now open Settings while in combat
    - Araxxor's rare drop announcements now occur when looting rather than on death
    - Telos rare drop announcements now occur when you claim your rewards
    - You can now remove Hatchets from your toolbelt
    - Added appropriate level requirement for adding tools to your Toolbelt
    - The Plank make lunar spell will now do an entire invent of one type at once
    - Added Imcando pickaxe fragments to the Shooting star at 1/5 chance per 200 dust, you will receive them in order
    - You can now take the pieces, a Dragon pickaxe and 1m coins to Thurgo the Dwarf to create the Imcando pickaxe
    - You can now use an Imcando pickaxe, Crystal pickaxe and Blast fusion hammer (sold at Bob) on an Anvil to create the Pickaxe of Earth and Song, consuming all of the parts in the process
    - You can no longer receive Effigy drops when having over 10 in your bank/inventory

     

    [+] Museum Donation Bin

    image.png

    - Got a heap of Artifacts but have completed all of the Collections?
    - The Museum donation bin is looking for extra artifacts to improve their idk.. enough role play
    - Museum donation bin has been added, bringing extra artifacts to this bin will grant you 40% of the Chronote value you'd get for trading it in for collections
    - This stack with the Auspicious Arch perk! Meaning you'll get 80% of the Chronote value

     

    [+] Bug Fixes

    - Fixed receiving Mind rune Runecrafting contracts when having 1 runecrafting (minds require 2)
    - Fixed not receiving a message increasing your Crystal chest open amount if you receive coins
    - Fixed Lumbridge cellar entry for a clue step
    - Fixed Gu'tanoth barrier sending you into lava rather than on the bridge for access to a clue step
    - Fixed the unclimbable rock in the Wilderness (near the air obelisk) for a clue step
    - Fixed Edmond getting stuck behind a door and having to wait for the door to close to talk to him for a clue step
    - Fixed entry into Port Phasmatys for a clue step
    - Fixed being unable to enter Max Guild garden with a 99
    - Fixed being unable to find Brimstail (as he tends to wander) for a clue step
    - Fixed the Treasure trail step requiring "any cavalier" displaying the wrong text, it will now specify Black cavalier
    - Fixed shortcut to Ogre island for a clue step
    - Fixed being unable to obtain Blue pointed snelm, Snakeskin chaps and Elemental shield by adding them to the Treasure trails item shop
    - Fixed an issue with claiming donations only giving you the first item's donor total when purchasing more than 1.. I.E 5 mboxes gives $10 instead of $50
    - Fixed Chaotic maul being broken when attempting to buy from the Dungeoneering reward shop
    - Fixed Pyromaniac in ;;perks still displaying the Bonfire boost benefit
    - Fixed the "max exp" announcement triggering on 5.4b instead of 5.6b
    - Fixed trimmed masterwork gloves/boots turning into Omnipotence equipment (please notify admins for a replacement)
    - Fixed Divine herblore locations checking for Fishing level instead of Farming
    - Fixed telekinetic grab not working for Ironmen
    - Fixed Stormguard south-west material cache access gap
    - Fixed Torva/Pernix/Virtus gloves and boots not counting for Collection logs
    - Fixed the Corporeal beast cave entrance from the Wilderness/Games necklace teleport
    - Fixed Seren stones having Stamina/Rockertunities as it shouldn't, like RS3
    - Fixed Make-x skilling giving you the incorrect level requirement when Skilling sometimes
    - Fixed Quickchat message for Prestiged killcounts
    - Fixed being unable to eat Spinach rolls
    - Hopefully fixed an issue stopping you getting the fragments to complete Elite Skilling outfits
    - Fixed the 120 announcements displaying different text
    - Fixed 'Completed it mate' title not working as it was still using 2b exp
    - Fixed Overload Herblore contracts not working
    - Fixed Icefiends turning to null when attacking them
    - Fixed enchanting bolts giving you 10x the amount of experience it was meant to
    - Fixed Ring of slayer crafting not requiring the Slayer reward unlock
    - Fixed being able to disassemble Dominion tower weapons for unlimited components and stopped them working outside DT
    - Fixed Araxxor's affinities being the same no matter which attack style she is using, every type was weak to melee and strong vs magic, this has been fixed
    - Fixed the creation of the Max cape
    - Fixed Rune pouches having the wrong combat bonuses

     

     

     

    Stay up to date with our progress on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 4
  15. fmB5140.png

     

    [+] General Changes

    - Added the 99 Divination cape effect; Increases the amount of time divination wisps are active by 50 ticks
    - Made Dedicated Divination perk increase the amount of time divination wisps are active by 20 ticks
    - Disabled GIM 'tips' announcements as it caused lag throughout the server
    - Removed Vote party force talk and force emote as it caused lag throughout the server
    - Added Gloves of silence to the Misc. Skilling Loyalty shop for 2500 loyalty pts, it will increase your chance of successfully pickpocketing by approximately 15%
    - Added Ardy cloak 3 to the Misc. Skilling Loyalty shop for 3500 loyalty pts, it will increase your chance of successfully pickpocketing by approximately 20%
    - Added a 30 minute warning for WildyWyrm's spawn
    - Disabled the WildyWyrm comp (t) requirement for now
    - Nerfed the chances of receiving Rune salvage drops from Abyssal demons slightly, this is to reduce the raw gp/hr received
    - Removed the Tortured soul LMS shop (you could spend tortured souls from Edimmu on this shop for unlimited T87 equipment, lamps etc)
    - Buffed the drop rates of the following bosses: Kalphite King, Nex, General Graardor, Commander Zilyana, K'ril Tsutsaroth, Kree'arra, Gregorovic, Twin Furies, Vindicta & Helwyr
    - Nerfed the drop rate of Vorago's unique items
    - Buffed Camel staff droprate and also made the Slayer task drop rate increase work, from 1/10k to 1/3k~ and 1/700~ on task
    - Buffed Hexcret drop rate
    - Added Shadow anchors to access the War table
    - Added enchanted gem packs to Slayer shops
    - Added Wildy herb patch to the Amulet of Farming teleports
    - Lowered the amount of Legiones to kill on Reaper tasks from 15-30 to 10-20
    - ;;pi will now scale the price on your Donor rank, Platinum = 1m, Diamond = 750k, Master = 500k
    - Added Keepsake keys to the Vote dollars shop
    - Increased the vulnerability timer for Stomp giving you more time to activate the crystals
    - Updated the description of Perslaysion
    - Removed duplicate lumberjack boots from the Loyalty point shop
    - Added Balls of wool to Bob's shop
    - Added a campfire to the Max guild portal to receive bonfire boosts
    - Soulstones will now disassemble into their respective components and have been removed from drop tables
    - Reduced the price of skipping tickets in the Treasure trails store from 5m each to 2.5m each
    - Added Klutch as an answer to the Trivia question: "Who is your favourite Admin"
    - Made the requirement for Meilyr potion recipes 25 instead of 30 so the achievement is completable
    - Having Perslaysion will now cause the "Get task" option to instantly reset your slayer task if you have one and being the Get task dialogue again, speeding up the reset task process
    - Added Mort myre fungus drop to Gargoyles
    - Runite rock teleport on the Skilling panel has been changed to the Mining guild
    - The Jungle spider at the Brimhaven fruit tree patch is now passive and won't attack humble farmers
    - Auspicious arch now gives 40% bonus chronotes compared to 25%
    - Altar of war will now heal your familiars as well
    - Lowered the point prices in the Treasure trails shop to adjust for the need to actually complete your clue scrolls
    - Made it so the double 120 message now displays the exact same text instead of one saying level 120 and the other saying 120
    - You can now use Freedom with any shield, shieldbow or defender 
    - Added material crates opening for components
    - Added Inquisitor staff creation using the parts
    - Made Inquisitor staff and all of it's parts untradeable until an apt decision is made regarding the passive effect
    - Evil trees will now raise the experience in your relevant invention tools
    - Removed the unlimited stock of Divine charges in the grand exchange
    - Adjusted Araxxor drop rates
    - Added a shopkeeper next to the Thieving stalls at the Donor zone
    - Nerfed the chances of receiving Inquisitor staff pieces from excavating
    - Added Grifolic wand and orb to the Magic equipment shop
    - Added Dinosaurs to Private instances
    - Lowered the junk chances of Clockwork, boosted the chance for clockwork components
    - Reduced the boss portal fees at home if the player has the discounter perk, from 3m to 2m
    - Added the shortcut to Kalphite king through the blocked tunnel
    - Increased the amount of Noose wands in stock in the hunter shop
    - Changed the colour of the Scavenging perk message so it's clearer to see when you receive components
    - Attuned ectoplasmator now works with demonhorn necklace and will restore prayer when you automatically scatter ashes drops, this caps at maximum 75 prayer restoration per ash
    - Added a Discord channel for Distractions and Diversions for spawns, Evil tree, WildyWyrm and Shooting stars will post to the channel when they have spawned (any others to add let me know)
    - Using a Keepsake key will now add $3 to your Donor total
    - Added the ZMI Altar to the Donor zone, it works 1:1 to RS3 so read about it here: https://runescape.wiki/w/Ourania_Runecrafting_Altar#Mechanics
    - Adjusted GWD1 and GWD2 boss affinities so they are more susceptible to the combat style they're weak to
    - So; Commander Zilyana, General Graardor, Helwyr and Vindicta are weak to Melee
    - Kree'arra and Gregorovic are weak to Range
    - K'ril Tsutsaroth and Twin Furies are weak to Magic
    - Also nerfed the max hit and accuracy of GWD1 minions
    - Buffed the drop rate of Dragon mattock from Dinosaurs
    - Improved the code behind the Step count for Clue scrolls, this should hopefully adjust the clues to the steps they were originally intended to have
    - Buffed Dungeoneering experience for 25x and 50x. Now each mode will receive: 1x = 1x, 5x = 5x, 25x = 7.5x, 50x = 15x

     

    [+] T90+ Equipment Hidden Bonuses

    - It was discussed that the damage bonus on T90 equipment felt negligible compared to armours like Elder rune
    - I believe it's because when cramping down the Damage bonuses from EoC to Legacy, a 3.4 damage boost per item barely effects your damage, whereas 34 damage per item on EoC when you're doing many more attacks does
    - To combat this, we've added passive damage bonuses to T90+ equipment, they go as followed:
    - Sirenic, Regular Masterwork, Tectonic and Malevolent will provide +10% damage when wearing 2 or more pieces, 3 or more pieces if you're using Masterwork
    - Elite Sirenic, Trimmed Masterwork and Elite Tectonic will provide +15% damage when wearing 2 or more pieces, 3 or more pieces if you're using Trimmed Masterwork

     

    [+] Bug Fixes

    - Fixed converting to energy giving the wrong energy or null energy
    - Fixed the person who triggers the Vote party not receiving the reward
    - Fixed Cinderbane and Elven ritual shard drop rates and added the Slayer task drop rate increase
    - Fixed Orthen teleport device locking at 120 Archaeology
    - Fixed Invention charges being overused and capped them at 1 charge used per tick, previously uncapped
    - Fixed Max cape claiming giving you the wrong Max hood id
    - Fixed the Dr. Dolittle perk box still being called Petchanter
    - Fixed Endless energy not being unlocked when opening a Skilling perk package
    - Fixed Isafdar mushroom patch not working
    - Fixed Divine herb patches stopping you from gathering if you're 1 level shy of a new resource
    - Fixed Malevolent energies not counting for the Rise of the Six collection log
    - Fixed Metamorphic geodes and buffed their rates
    - Fixed earthern clay being transported by Sign of the porters
    - Fixed Bone blowpipe dupe

     

     

     

     

    Stay up to date with our progress on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 4
  16. fmB5140.png

    Some stuff might already be live.. Just FYI

     

    [+] General Changes

    - Removed old Protean smithing and updated it to the RS3 system
    - Added Prosper perk effect: Grants a chance to gain Clue scrolls while skilling
    - Added Ruthless perk effect: Increases damage output by 0.5% per rank for 20 seconds when an enemy is killed stacking 5 times
    - Bonecrusher will now crush up to 10 noted bones if you have the noted drops enabled and are Diamond member
    - HCIM News returns, similarly to GIM news, this Discord channel will highlight all milestones that HCIM players achieve, as well as deaths
    - Added Fortune perk effect: Grants a chance to double and bank resources when gathering
    - Updated Augmented fishing tool support
    - Updated Augmented firemaking tool support
    - Updated Augmented smithing tool support (to proteans as well)
    - Updated Augmented archaeology tool support
    - Added Sift soil lunar spell, casting this will sift up to 100 soil in your inventory (including soil box) quicker than the mesh
    - Added new Tertiary drop table and moved all Clues, Effigies and Spirit gems to it
    - Removed all untradeable bone drops for quests/misc
    - Reduced the amount of contracts needed to complete early-mid level Skilling contracts 
    - Improved drop chances for certain items while on Slayer task
    - Nerfed Vindicta phase 2's magic/melee defence
    - Removed Devotion, Sacrifice and Transfigure broken drops
    - You can no longer sell any runes to any shop, this shouldn't impact anyone but those farming gp with Runecrafting multipliers being high
    - Reduced the cost of Reaper contract resets from 5m (2.5m with perk) to 2m (1m with perk), also added a warning when resetting that it'll cost gp
    - Added a hammer to bob's shop for Hammertrons
    - Buffed the rate of Variable components from Pure essence (1/100 to 3/100)
    - Added Mushroom patches to Farming skilling panel teleports
    - Reduced the amount of batteries needed to fill the Kharid-et Pylon from 1000 to 300, also increased the time it's active from 30 mins to 60 mins
    - Added a GE offers board at home
    - Buffed regular Excalibur and Enhanced Excalibur's healing from 40 and 43 per tick to 60 and 83 per tick, respectively
    - Lowered amount of Onyxes needed for the Cut onyx gem crafting contract from 2-8 to 2-4
    - Added an option to clean all of your noted grimy herbs at the ;;market Herblore NPC, it will cost 500gp per herb
    - Lowered the amount of GP received from Very rare/Rare Treasure hunter rewards
    - Buffed corrupted seren stone cleansing for Realisms to closely match RS3 (large buff), buffed for other gamemodes slightly
    - Lowered the price of Cleansing crystals to 200k each from 600k
    - Improved the rates of Pickpocketing at all levels
    - Removed an area in the Fight arena which had every altar and bank chests surrounding
    - Added untrimmed skill capes, hood functionality for detaching/reattaching and new cape stores/dialogue for the Wise old man
    - There are no longer any restrictions on drinking Overloads/Extreme potions while in the Wilderness
    - Lowered the amount of Vorago kills needed for Reaper tasks from 5-10 to 3-5
    - Disabled the Billionaire title requirement for Comp (t)
    - You can now buy Runemetrics with Ataraxia coins
    - Added Sign of the Porter IV to the Amlodd worker pickpocket loot table
    - Removed the confirmation option to delete furniture in your house, pressing remove will now instantly remove it
    - Added Elder wisps and a teleport to Elder wisps, these are t75 Divination wisps
    - Lowered the amount on Banite burial sets required for the Achievement from 7 to 4
    - Added examine option for the Archaeology pet that shows the amount of XP a player has in Archaeology
    - Dying in the Wilderness will now drop your items to your corpse (where you died) and you can go and pick your items back up
    - Receiving a Boss pet drop will now broadcast the KC you received it at
    - Boosted the amount of time Groups in Dungeoneering have to finish the lever room by 3x
    - Updated Clan chat button functionality
    - Reworked the Crystal singing bowl and made it use the Make-x interface
    - Made limited mining objects (crystal flecked sandstone and red sandstone) amounts scale with Donor rank; Bronze: 50, Silver: 60, Gold: 70, Platinum: 85, Diamond: 100, Master: 150 (of each)
    - Vyrewatch area is now multi combat
    - Soul devourers are now multi combat
    - Increased the amount of Geodes processed per tick when you click Open-all
    - Lore books from GWD1 now autocomplete in your Collection log
    - When you leave/get kicked out of a house it'll now take you outside the House location
    - Added a telescope to track stars to home
    - Nerfed the amount of Combat experience received while in the Divineskinweaver's boss room
    - Adjusted calculations on all XP lamps and Dragonkin lamps to balance across the gamemodes... Simply: If the player is 1x, he'll receive 1x, if they are anything other than 1x their exp from lamps will be reduced by 5x (legendary mode will receive the same xp as realism). The amount received is still substantial as lamp xp increases with exp additions such as BXP, Well, Outfits etc
    - Removed the delay when switching prayers
    - Perslaysion will now provide players with a permanent VIP slayer ticket effect (choosing between two tasks)
    - Herbicide will now break down noted grimy herbs if you are a Diamond member and noting drops
    - Custom rare items have been given inventory models representing their item, there are a few that don't work but most are fixed
    - Added a Loyalty point shop to Xuan where you can purchase Loyalty point sacks for Ataraxia coins, It'll cost 250 coins for the Small sack and 900 for the large. The small contains between 500-2500 loyalty and the large between 2500-10000
    - You can no longer light fires at Donor zone

     

    [+] Group Ironman Updates

    - Seasons are now back in rotation for competitive (x5) groups, but they now last one month instead of three
    - #gim-news weekly news updates have been revamped and are now back

    - Fixed a bug where boss points would not be applied upon the slaying of certain bosses
    - Fixed a bug where GIM could join/invite non-GIM members to evil tree instances

     

     

    [+] Ancient Effigy Rework

    - With Effigies being quite common on Ataraxia 2, they were due a rework in order to ensure that every player was fairly gaining experience
    - Rather than being able to reroll the skills every time you click, Effigies will maintain their original choices, also allowing you to "quick open" them through right clicking: 

    image.png

    - Experience rates from each stage is the same, however, as stated earlier, Dragonkin lamp experience has been divided by 5 for all gamemodes apart from Realism

     

    [+] Devotion Ability

    - The Devotion ability has been added, you can get this from General Graardor or Kree'arra rarely
    - It will work similarly to Runescape 3, when activated, your protection prayers will be 99% successful, protecting you from almost all attacks for 10 seconds, if you kill any units during this time, it will increase the activation time by 5 seconds stacking twice
    - Differently to RS3, Devotion will reduce all incoming hits to 10 damage, rather than 1.

     

    [+] Wilderness Hilts

    - Wilderness hilts that drop from various creatures throughout the wilderness can now be attached to any Dragon weapon
    - This action will improve the Dragon weapon from T60 to T70 as well as also giving the Superior dragon weapon the same special attack

     

     

    [+] Limitless Staves

    - Elemental impetus are a reward from Master clue scrolls, you can use this item to attach it to mystic elemental staves, for example, Mystic air staff to improve it to a T82 magic weapon with unlimited air runes
    - These T82 staves degrade and are augmentable

     

    [+] Rare Mystery Box Rotation

    - I've stated in the past that I want to ideally rotate the Rare mystery box items so there's a little bit more freshness and rareness to your unique items
    - Therefore, the following items have been removed: Lava Santa hat, Lava H'ween, Holly Wreath, Chromatic Partyhat, Black Partyhat, Black H'ween
    - These have been replaced with: Shooting star partyhat, Starry partyhat, Water partyhat, Web partyhat, Frostfire partyhat, Holographic partyhat, Fire partyhat and Rainbow partyhat
    - These will remain in Rare boxes for the time being before the next rotation

     

    [+] Auspicious Arch Perk - $15

    - You can purchase this perk in the "Skilling Perks" section or simply purchase the Skilling Perk Package/Complete Perk Package
    - This perk will provide you with +7 precision and +2 focus as well as a 10% chance to refund materials while restoring artifacts
    - Also increases the amount of chronotes received from handing in artifacts by 25%

     


     

    [+] Imcando Mattock

    - You now have a 1/500 chance per Imcando piece while excavating at the Warforge digsite
    - Once receiving the 4 pieces, you can take that and a Dragon mattock to any anvil and use it on the Anvil to create the Imcando mattock

     

    [+] Crystal Chest Rework

    - Removed all items that give Fortunate components from the Crystal chest
    - Removed numerous other cosmetic items
    - Added: Herblore secondaries, Iron/Gold/Runite/Luminite/Banite/Animica stone spirits, Planks, Energies, Uncut gems, Arrows, Skillchompas, Relics, Invention component items, Bloodweed seeds and more

     

    [+] Secondaries Box

    - Similarly to the Herb box, the Secondaries box will now drop from any NPC with a dropchance of 1/200 separate to drop tables
    - This box will drop if you are an Ironman or a Gold donator
    - It contains secondaries up to level 99 Herblore potions and should help Ironmen a little in the hunt for Herblore!

     

    [+] Bug Fixes

    - Fixed Calquat sapling stating the wrong level requirement to grow it
    - Removed World announcement about daily challenges
    - Fixed Spotlight exp modifiers not working
    - Fixed Ironmen not being able to pick up items in Dung
    - Fixed Golem framework not appearing on the manufacture tab
    - Fixed an issue related to Make-x interfaces where you'd require the wrong level or gain the wrong xp
    - Removed Trivia question that was incorrect
    - Fixed Warpriest, Frozen key pieces and Banite stone spirits from announcing
    - Fixed Dragonkin lamp achievement not working
    - Fixed ;;donorinfo going to the wrong Forum thread
    - Fixed the Loyalty point shop having the wrong ID for the Golden mining hat in it, if you need a replacement contact any Admin
    - Fixed Gem rocks having way more durability than they should
    - Fixed Strykewyrms not dropping loot if they are killed while in their special attack
    - Fixed metamorphic geodes not dropping while mining
    - Fixed moving your house to Prifddinas
    - Fixed Legatus pendant not registering while equipped for the barrier
    - Fixed enriched memories not counting towards Skilling contracts
    - Fixed Tokhaar-ket-dill's armour not being destroyed by new pickaxes
    - Fixed Tokhaar-jads in Kiln not counting towards Jad reaper tasks
    - Fixed reaper assignments not counting towards Complete 100 reaper tasks achievement
    - Fixed Make/mix options on potions/vials of water
    - Fixed Arrchaeology relic components not appearing in misc support
    - Fixed Silverhawk boots only triggering while running
    - Fixed clans, clan invites and clan chats not working

    - Fixed Dungeoneering xp, was previously giving x10 less than it should have (sorry any realism's out there)
    - Fixed creation of evil herb potions (Natures essence + Blood Serum)
    - Removed broadcast of Zamorak Robes from Monks of Zamorak

     

     

     

     

    Stay up to date with our progress on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 4
  17. fmB5140.png

    [+] General Changes

    - Edited Trivia colour once more
    - Buffed Araxxor's max hit
    - "Make 10 elder rune burial armour sets" achievement has been reduced to 3
    - Ring of Fortune and Luck of the Dwarves now have proper teleport options
    - Buffed rate of Inquisitor staff pieces from 1/1m to 1/50k
    - When opening the Crystal chest you will now be told what items and the amount of those items entering your bank
    - Added Chaos dwarf battlefield to medium teleports
    - Added Slayer master to ;;dz
    - Removed the crate blocking Castle wars
    - General Tafani at ;;dz will now restore your stats if they are drained if you are Silver+
    - Buffed Ascension shard drop amount from Rorarius from 1-1 to 5-5
    - Divine herb patches now only give noted herbs
    - Added GE clerks to ;;dz
    - Added Astral altar with Banker to ;;dz
    - Queen Black dragon now counts for Black dragon slayer tasks
    - Disassembling gizmos with perks will now only disassemble one at a time to prevent auto-disassembling a gizmo with perks you want
    - Removed the combat delay when eating/drinking
    - Magic golem outfit will now make living creatures non-aggressive
    - Ironmen can now dungeoneer together, whether they're grouped up, a HCIM, regular ironman or anything


     

    [+] Premium Hairstyles/Beards

    - You can now change your Hair/Beard through the Customisations interface!
    - These premium hairstyles/beards cost Ataraxia coins, but allow you to customise the look and colour of your hair and beard!

    image.png

    - With the options of colour, you can select the left icon to change the primary colour, and the right icon to change the secondary, like so:

    image.png

    - Enjoy!

     

    [+] Bug Fixes

    - Fixed ;;thread and other commands leading to the Forums resulting in an error
    - Fixed not receiving pets while in Dungeoneering (as in being able to take them out of Dung)
    - Fixed an issue with redeeming the Jar of Divine light
    - Fixed duplicate Blue d'hide set in Ranged armour shop
    - Fixed not being able to string a Hydrix amulet
    - Fixed Skeletons being aggro at rune rocks
    - Fixed enchant bolts skilling interface requiring the correct amount of runes for actions
    - Fixed Araxxor collection logs
    - Fixed Telos collection logs
    - Fixed QBD collection logs
    - Fixed blocking Herblore contracts crashing client
    - Fixed moving items in bank from tab to tab
    - Fixed filling beast of burden familiars from the bank interface
    - Fixed clicking bury on bat bones opening grind interface
    - Fixed Evil tree sapling nurture farming level requirements
    - Fixed Enchanting not opening back the magic book tab on successful enchants
    - Fixed dinosaur bones not noting when having the Diamond perk enabled
    - Fixed requirement for entering the Max guild garden
    - Fixed Elite dungeons mobs/bosses not counting for their respective slayer tasks
    - Fixed transmute divine location achievement not counting for achievements
    - Fixed making ingots using more platebodies than required

     

     

     

     

    Stay up to date with our progress on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 4
  18. fmB5140.png

    [+] General Changes

    - War's retreat portals no longer require Killcount to attune them
    - Added Rope and Vial of water packs to Bob's shop
    - Added Archie the Archaeology pet (oops)
    - Added Yaks teleport to Low-level PVM
    - Bonus experience now takes into account Gamemode, I.E 500xp on 5x will no longer only give +100 bxp it'll give +500
    - Halved the pylon/rex fragment requirement for activating the statue/pylon 
    - Added the Chaos altar at wilderness which gives 350% exp (now 300% (nerfed)) compared to the Altar of war which gives 250%
    - Master Hunter outfit now increases the amount of traps you can place by 1
    - Added Ore box inspect option
    - Nerfed Dungeoneering bosses and NPC stats by 30% (let us know how this goes)
    - Added Warforge 115 Arch spot
    - Added Spear tip to 115 Arch spot drops
    - Added a reset interface layout command for staff to help players who crash on login due to interface issues
    - Added a reset login limit command for staff to help players receiving errors regarding login limits when they have no accounts online
    - Removed Hydrix from Treasure Hunter rewards
    - Ataraxia dollars (relaunch) are now untradeable
    - Removed effigy drops from Celestial dragons in Elite dungeons
    - Removed Bob the massive PoF dinosaur in Taverley, RIP Bob
    - Added Attuned crystal wand/orb to the Singing bowl options
    - Added Fishing rods, Clockwork, Black mushroom ink, Weapon poison (3) and White candles to Bob's shop
    - Moss Giants and Skeletons at the Runite rock spot are no longer aggressive
    - Buffed Bush yields from 3-5 to 5-12
    - Added God capes to the Ironman magic shop
    - Removed limitations on HCIM accounts accessing all shops except: Food & Potions, Novice ingredients and Intermediate Summoning ingredients shops (working on adding all RS3 shops around the game for ironmen)
    - Boosted the stock of Melee/Ranged equipment for Invention components
    - Lowered the stock of Potions in the Consumables shop to prevent people using them for Herblore
    - You can now teleport from any location in the Wilderness
    - You can now teleport to the Donor zone with ctrl-d
    - Added Keepsake keys to the Misc donor shop on Uzi's perk shop
    - Buffed converting rates on Divination, lowered harvest rates to real rs
    - Added Astral altar teleport to the Skilling teleport interface
    - Added more Tiers of equipment to the Ranged/Melee shops to balance with the Magic shop
    - Added PoH teleport to the home area
    - Added Banite to the Blurite rock
    - Added a command to manually set the Skilling contract multiplier so staff don't win Skilling champion each time
    - Prifddinas fishing teleport now takes you to the top of the waterfall
    - Made Trivia display in a more readable colour
    - Prayers are now 85% effective against Dagannoth King attacks (a hit of 500 with no prayer will deal 75 if you have the protection prayer enabled)
    - Added XP amount to the announcement when receiving a Skilling pet (working on adding one for Killcount)
    - NPCs between combat levels 100-200 now only deal 20% of their damage through prayer (from 30%) and those above 200 now deal 30% 
    - Added Sawmill teleport to Construction teleports
    - Added Bank NPC near the Chaos altar in the wilderness
    - Added magic golem outfit rockertunity effect
    - Buffed Abyssal demon drop rates to 1/1500 for wand/orb and 1/700 for the whip
    - Buffed Jungle strykewyrm Hexcrest droprate to 1/550
    - Buffed Cave horror Black mask droprate to 1/500
    - Added Elemental shield to Bob
    - Made Banite ore tradeable
    - Buffed droprates of all Ascension keystones
    - Buffed Nihil drops for Elder charm/pouch secondaries
    - Removed access to the Consumable shop for Ironmen

     

     

    [+] Bug Fixes

    - Fixed Platinum members being able to access Master donor shop
    - Fixed Votebooks saying you get more time than you do
    - Fixed wrong ID for Magic pet
    - Fixed jewellery smithing requiring smithing level instead of crafting
    - Added checks to fix the Killcount issues at GWD2
    - Fixed Hunter level requirement for maximum traps deployed at once 
    - Fixed Goblin mail being equippable
    - Fixed Ore box depositing to bank not emptying the ore box (breaking the item until you add ore)
    - Fixed Swinging pole at Advanced Gnome agility unsyncing your character by 1 tile
    - Fixed issues with Pest control nulling your location if you die as it ends, invisible portals and achievements not registering 
    - Fixed chat text size not saving on logout
    - Fixed Fishing giving you a higher level Fish when you haven't reached the level yet resulting in a message popup
    - Fixed Araxxor crashing on Phase 4
    - Fixed Familiars getting stuck during NPC animations and cutscenes
    - Fixed the door in Ardy blocking you off if you try and enter/exit
    - Fixed trade removing your coins if you don't have enough space for it in your inventory
    - Fixed ;;verify in-game 
    - Fixed Super glass make nulling the entire server 
    - Fixed being unable to store tradeable items in the GIM bank instead of untradeable
    - Fixed Draconic fruit announcing
    - Fixed Lever room not giving enough time for solo Dungeoneers
    - Fixed not being able to eat Oranges and Rabbit sandwiches
    - Fixed not being able to store Pure essence in pouches
    - Fixed broken Acadia trees at Menaphos
    - Fixed random Fremennik warrior having 30k hp
    - Fixed Meerkat pouches being un-noted from Clue scrolls
    - Fixed Corrupted creatures/soul devourers teleport taking you to the wrong spot
    - Fixed warpriest drops announcing
    - Fixed Overloads warning you about being less than 500 hp if you're a Silver member and don't take damage
    - Fixed being able to access Prifddinas through the Amulet of farming without requirements
    - Fixed received [item] x [amount] troll
    - Fixed the doors leading to chambers of the shrine (vellum cache)
    - Fixed AoE spells not hitting stacked targets
    - Fixed Skilling contract achievements
    - Fixed Agility pyramid requiring 50 Agility
    - Fixed War's retreat portals taking you inside the GWD1 boss waiting rooms

     

     

     

     

    Stay up to date with our progress on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

    • Like 8
  19. fmB5140.png

    In one hour, the server will be launched.

    When you log on, if you're a new player, I advise you watch the tutorial, even if you're returning, why not, it's 1 minute long. 

     

    Donation Information

    If you've played before and are expecting to reclaim your donations, log on the account you have them on, choose your mode, accept or decline the tutorial and then walk over to Lord Daquarius at home, he will allow you to claim your dollars.


    image.png
     

    These dollars can only be used on his stores, which have Perks, Ataraxia coins and Keepsake keys. When you claim your Dollars, he will reduce your donor total by the amount you received, thus if you had $750 donated, he'll reduce you to $250 and give you $500 to spend, which will bring you back to $750 when spent.

    For those who are Master donator I understand re-reaching $1000 donated with $300 worth of perks and limited other stuff is difficult. However, to avoid any initial inflation from the first day, we haven't added the ability to buy Treasure hunter keys, Booster tokens and more, which will likely expand in the next few weeks for those trailing in with dollars to spend and those with unspent dollars! However, if you want your Master benefits ASAP, you have two options, 1. Buy everything you can buy for $750~, save $250 for expansions and buy $250 worth of stuff from the new store. 2. Buy whatever it takes to reach $1000 with the $1000 you were granted.

    For everyone else, there should be more than enough to buy to get you to your rank pre-reset. 

     

    Group Ironman

    Group ironman is functional, barely. Group creation works fine, however, GIM banks and other interactions still need some work. We were hoping to have GIM fully functional before launch but unfortunately the work load got on top of us, and GIM fell below other priorities. 

    I'd advise everyone who is intending to make a GIM to perhaps start another Ironman or Main account first with their old donations and then revisit GIM when it is fully functional. Or simply play it alongside another account!

     

     

    Hiscores

    Hiscores don't work yet, soontm

     

    Launch Competitions

    If you haven't already, read about the competitions here: 

    Launch competitions begin as soon as the server is online, so be sure to get ahead of the curve. 

    Remember: Any purchase of Treasure hunter keys will immediately disqualify your account from any competitions (this is traceable, and we will know)

    I wish you all the best of luck, eager to see who wins!

     

    Jaedmo's Plea

    This project has been 5 months in the making, for me, it's been an extremely stressful time, with no income and non-stop work, it's been a long 5 months. For all of us, I imagine it'll be a huge relief once we are live. I do want to clarify, we know there are still issues present, but we hope the overall quality of the server helps outweigh these pesky bugs that'll be eliminated in the opening weeks.

    Stick with us and give us the benefit of the doubt should any issues arise, it's been a long journey and I'm glad so many of you were there the entire way, and I can't thank you all enough.

    We will be working tirelessly over the next week to ensure any discovered bugs post-launch are squashed and fixed as soon as possible!

     

    I hope you all enjoy Ataraxia 2

     

    Jaedmo

    • Like 7
  20. Font of Life
    5Archaeology
    Effect: Increases your maximum health by 50
    Source: Automatically unlocked
     

    Ring of Luck
    24Archaeology
    Effect: Permanently gain the effect of tier 1 luck
    Source: Take the Hand of Glory from the Sacrificial Altar at the Infernal Source and use a Ring of Luck on it

     

    Unexpected Diplomacy
    25Archaeology
    Effect: Adds 10% to all reputation earned at the Heart of Gielinor
    Source: Complete the Zarosian I collection

     

    Pouch Protector
    36Archaeology
    Effect: Runecrafting pouches will no longer degrade when used
    Source: Complete the Zamorakian I collection, use this item on Giant pouch

     

    Ring of Wealth
    51Archaeology
    Effect: Permanently gain the effect of tier 2 luck
    Source: Take the Hand of Glory from the Statue of Mesomedes at the Everlight Dig Site and use a fully charged Ring of Wealth on it

     

    Berserker's Fury
    56Archaeology
    Effect: Deal up to +5.5% damage the lower your current lifepoints are below max  
    Source: Complete the Saradominist I collection, use this item on Amulet of the Forsaken

     

    Ring of Fortune
    58Archaeology
    Effect: Permanently gain the effect of tier 3 luck
    Source: Take the Hand of Glory from the Orcus Altar at the Karid-et Dig Site and use a Ring of Fortune on it

     

    Nexus Mod
    68Archaeology
    Effect: Always enter the Abyss in the center
    Source: Receive a Chaos star from excavating Shakroth remains and repairing it and use it on a Chaotic gatestone from Dungeoneering

     

    Endurance
    81Archaeology
    Effect: Unlimited Energy
    Source: Complete the Smoky Fings collection

     

    Pharm Ecology
    81Archaeology
    Effect: Your herb patches and mushroom patches will no longer die
    Source: Complete the Armadylean I collection

     

    Death Ward
    81Archaeology
    Effect: Receive 5% damage reduction when below 50% lifepoints and 10% damage reduction below 25%
    Source: Receive an Aviansie dreamcoat from excavating Tailory debris and restoring it

     

    Luck of the Dwarves
    83Archaeology
    Effect: Permanently gain the effect of tier 4 luck
    Source: Take the Hand of Glory from the Imcando Forge at the Warforge Dig Site and use a Luck of the Dwarves on it

     

    Always Adze
    83Archaeology
    Effect: Automatically burn logs cut while woodcutting for immediate Firemaking experience
    Source: Receive the Seed of the Charyou Tree (inactive) by attempting to smith at any anvil/forge in the Warforge Dig Site Tharlmund's Forge

     

    Sticky Fingers
    84Archaeology
    Effect: Automatically reattempt to pickpocket the same NPC until you're caught
    Source: Receive the Dominarian device from excavating Oikos Fishing Hut Remnants and restoring it

     

    Deathless
    91Archaeology
    Effect: Never receive a penalty when dying in Dungeoneering
    Source: Complete the Wise Am the Music Man collection

     

    Divine Conversion
    98Archaeology
    Effect: Convert an entire inventory of Divination memories when using a rift
    Source: Create a Golem framework by creating it at an inventor's workbench under misc. support tab

    For the Framework to show on the inventor's workbench the following stats are needed..

    98 Archaeology, 86 Invention and 85 Divination.

     

    Bait and Switch
    99Archaeology
    Effect: Fishing products are cooked when caught
    Source: Receive a Death mask from excavating Dragonkin coffin and restoring it

     

    Flow State
    102Archaeology
    Effect: 20% increase to Archaeology excavation precision, however, you no longer receive soil
    Source: Receive an Orthenglass flask from excavating Experiment workbench and restoring it

     

    Heightened Senses
    105Archaeology
    Effect: You now have 110% special energy
    Source: Receive a Kantharos cup from excavating Oikos Studio Debris and restoring it

     

    Death Note
    108Archaeology
    Effect: All guaranteed (100% droprate) bone and ash drops are noted
    Source: Complete the Dragonkin III collection

     

    Abyssal Link
    112Archaeology
    Effect: Teleport spells from the spellbook will no longer require runes but doesn't grant experience
    Source: Craft 'The Subtle Blade' at an Inventor's workbench under the misc. support tab

     

    Inspire Love
    116Archaeology
    Effect: 2% more experience when training support skills
    Source: Complete the Zamorakian IV collection

     

    Inspire Effort
    117Archaeology
    Effect: 2% more experience when training gathering skills
    Source: Complete the Saradominist IV collection

     

    Conservation of Energy
    118Archaeology
    Effect: Regain 10% special energy when using a spec that requires 100%
    Source: Craft an Experimental Aether Reactor at an inventor's workbench under the misc. support tab

     

    Inspire Genius
    118Archaeology
    Effect: 2% more experience when training artisan skills
    Source: Complete the Armadylean III collection

     

    Slayer Introspection
    119Archaeology
    Effect: Choose between minimum or maximum assignment amounts when getting a Slayer assignment
    Source: Complete the Knowledge is Power collection

     

    Inspire Awe
    119Archaeology
    Effect: 2% more experience when training combat skills
    Source: Complete the Red Rum Relics III & Green Gobbo Goodies III collections

    • Like 6
  21. [+] General Changes

    - Prayer drain has been adjusted to match RS3, on Ataraxia 1, prayer draining was a myth, it has now been edited to ensure players are managing their Prayer as well as only using what they have to! There is also a Debuff icon for Prayer now displaying the amount of points lost per tick
    - Removed bank containers from the server, while they were beneficial at the time for organisation, with Bank boosters added, they are negligible
    - Renamed Miscellaneous option on Uzi's perk shop to just Ataraxia coins (only thing that's sold in it)
    - Donor experience bonuses (Bronze 5%, Platinum 10%, Diamond 15% & Master 20%) have been disabled until a majority (if not all) of the launch races are completed
    - Removed Bork tasks from Reaper assignments
    - Increased the default price of all Outfits on the Cosmetic overrides from 10 coins/piece and 50/set to 25/piece and 125/set, having outfits cost $2 was pretty insane
    - Death has been readded to his house
    - Removed King of the Skill from the server (for now until we figure out a way to implement it in the future)
    - Nerfed Pest control secondary rewards
    - Added Grim gem to the starter items when making a new account, removed it from the Shop
    - With our Reaper tasks being uncapped, the Reaper portal at home teleporting you to your active task would've been too overpowered, so instead it will teleport you to Death
    - Super Prayer renewal now adds a buff timer along with a few others
    - Fixed some Buff timers staying on post-death 
    - Fixed all inventory/right click options for the Excalibur, Enhanced Excalibur and Augmented Enhanced Excalibur
    - Fixed more Dungeoneering smuggles (ty Lyst)
    - Disabled ;;col as you can now access it through the RS3 interface
    - Added Rimmington home teleport to the Construction teleports
    - Removed adrenaline crystals from Droptables until they're needed (if ever)
    - Added a teleport to Camel warriors
    - Added Werewolf spawns to Canifis
    - Added Tormented demons teleport
    - Added Chaos giants/Nightmares to Blocked tasks until they're added
    - Added Burthorpe troll cave entry
    - Added Sophanem guard back to the dungeon entry
    - The Bonfire at home will now automatically grant you a Bonfire boost equal to Magic logs if you have 90 or higher Firemaking
    - You can no longer sell items back to the Treasure trails store
    - Removed High level Summoning secondaries from the shop, these will be added to NPC drops (yet to be decided)
    - Added wilderness Abyssal demon spawns
    - Added wilderness Black demon spawns
    - Added wilderness Blue dragon spawns
    - Added wilderness Gargoyle spawns
    - Added wilderness Greater demon spawns
    - Added wilderness Ice strykewyrm spawns
    - Added wilderness Kal'gerion demon spawns
    - Added wilderness Waterfiend spawns
    - Added a message stating the effectiveness of the Statius' warhammer spec
    - Removed the special attacks for Saradomin and Zamorak staff
    - Added Burthorpe mine entry
    - Removed ;;train and ;;g1-4
    - Completionist cape now gives +5% luck and Completionist cape (t) now gives +10% luck (stacking with Gamemode)
    - Mining teleports on the Teleport interface are now a lot easier to comprehend for those unfamiliar with the M&S rework:

     image.pngimage.png
     

     

    [+] Cosmetic Walk Animations

    - You can now purchase the walks through the Animations interface, they will cost Ataraxia coins which can be purchased from Uzi's Perk shop at ;;shops
    - The price varies depending on the walk (which should encourage risking it for the Mystery box) and all are available to purchase: 

    image.png

    - Here are the prices:
    750 Ataraxia coins ($30): Zombie, Slowmo and Assassin
    500 Ataraxia coins ($20): Nomad, Hot Sand, Blink and Plague Doctor
    300 Ataraxia coins ($12): The Risen, Barbarian, Sad, Happy, Proud, Angry, Spirit hunter, Revenant, Conga, Loved up, Party fever, Twisted Jester and Cat
    - You can alternatively purchase the Walk animations mystery box which will contain any of the walks at equal odds for $10, the item you'll receive from the box is tradeable and redeemable for the walk (I.E If you pull a Zombie/Slowmo/Assassin walk, you should profit

     

    [+] Noticeboard

    - A new noticeboard interface has been added, it will now scale perfectly with RS3 interfaces
    - Disabled auto refreshing every 5~ seconds, you can now manually refresh it at the bottom of the interface
    - You can move it around freely and increase the size to your desire:

    image.png

     

     

    [+] Bank Boosters

    - You can now purchase boosters to the size of your bank, without any boosters you will have 650 slots to fill, once full, you can purchase space in +50 increments costing 150 Ataraxia coins ($6)
    - This can stack up to a total of 1350 Bank slots, which should be more than enough!
    - You can simply hit the plus sign to be directed to purchasing extra Slots:

    image.png

     

    [+] Combat Rework

    - One of the main things that I/we wanted to improve in the downtime was the combat balancing, while the previous combat was enjoyable because players were able to pretty much decimate anything with ease, it was terrible for the longevity and quality of the game as a whole
    - With (no offence) absolute degenerate plebs like Snowie being able to do 4k telos, I realised something was wrong
    - So, along with the Prayer changes, a few different things have been edited in order to hopefully improve the quality of late-game bossing and Slayer
    - All NPC hitpoints have been increased by 50% other than: Araxxor, Telos, ED1/2 mobs/bosses, QBD, Kalphite King and Vorago
    - Decreased the base damage global modifier by 30%
    - Increased NPC defence/armour by 20% and accuracy by 10%
    - Made all NPCs between combat 70-99 deal 25% damage through protective prayers, IE an Abyssal demon (98 cmb) dealing 200 damage without prayer, activating the prayer will make them deal 50 damage to you. 
    - Made all NPCs above combat 100 deal 50% damage through protective prayers, IE a Ganodermic beast (112 cmb) dealing 200 damage without prayer, activating the prayer will make them deal 100 damage to you
    - With some testing, this has made high-level slayer where you tackle 5-10 mobs at the same time a little more challenging, but not impossible, which is what we wanted, while also maintaining the early level easiness
    - These changes are all subject to change, and we're constantly testing and working on making it perfect, but as it stands, these changes will likely be what is faced on relaunch, and I'm quite confident they'll settle in fine

     

     

    [+] Booster Tokens

    - As I've stated previously, we've been trying to monetise the Store without directly impacting too much of the game's overall integrity, a way I've seen numerous successful servers do this is with consumable tokens that provide benefits and then expire after x time
    - So far, we've thought of 3, however, this may be expanded in the future depending on content we release.

    Godwars Booster Token

    - This token costs $2 and increases the chance of rare drops from Godwars dungeon 1 or 2 by 15% for 30 minutes stacking up to 60 minutes

    Elite Dungeons Booster Token

    - This token costs $2 and increases the min/max amount of essences received (ones that create t92 equipment) by 30% as well as Dungeoneering tokens by 30% while in the Elite dungeons
    - When activating this, you will receive a Buff icon which you can hover to read the details of your boost:

     

    Skilling Booster Lamp

    - This lamp costs $2 and similar to the Ancient effigies will give you two Skill options from the following pool to pick between for +20% BXP for 30 mins: Cooking, Woodcutting, Fletching, Fishing, Firemaking, Crafting, Mining, Smithing, Herblore, Agility, Thieving, Farming, Runecrafting, Hunter, Construction or Divination (Doesn't include: Attack, Strength, Defence, Ranged, Magic, Hitpoints, Slayer, Summoning, Invention, Archaeology).
    - When receiving the lamp, clicking it will determine the skills you can choose between:

    image.png

    - You will then receive the Lamp to choose between them: 

    image.png

    - All available skills have a relevant icon associated, so when activating, you'll be able to track your time left:

    image.png

    - Similar to the Godwars and Elite dungeons tokens, these will stack at 60 minutes per skill
    - Please let us know any feedback on these booster tokens!

     

    [+] Reaper Assignments

    - When we took Ataraxia down I really wanted to rework how Reaper assignments worked, I think the Runescape 3 system would be way too harsh for the server as doing 1 per day is ridiculous
    - However, there aren't many changes we can make to the system without doing something like that, but don't worry, we haven't limited the tasks you can do per day... Yet.
    - As answered on the Poll, the general consensus was make the tasks a bit longer yet more rewarding, so, I've tried to do that to the best of my ability:

     

    Boss Name - Kill Range, Point Range

    Araxxor/Araxxi - 5-10, 20-35
    Barrows - 7-15, 10-20
    Rise of the Six - 5-10, 20-35
    Chaos Elemental - 20-40, 10-20
    All Godwars Dungeon 1 Bosses - 20-40, 10-25
    Corporeal Beast - 10-25, 14-25
    Dagannoth Kings - 20-40, 10-20
    All Godwars Dungeon 2 Bosses- 20-30, 15-30
    Fight Kiln - 2-3, 20-40
    Kalphite King - 8-15, 20-30
    Kalphite Queen - 20-30, 15-25
    King Black Dragon - 20-40, 15-25
    Legiones - 15-30, 10-18
    Nex - 8-14, 20-30
    Nex: Angel of Death - 5-10, 25-45
    Queen Black Dragon - 8-16, 20-30
    Telos - 8-14, 20-35
    Tormented Demons - 20-40, 15-25
    Jad - 2-3, 20-30
    Vorago - 5-10, 20-35
    Magister - 8-16, 15-35
    Elite Dungeon 1 & 2 Final bosses - 3-6, 20-35 

    - I've tried to take into account the time it takes to do the Bosses and hopefully reflected that in the min/max of the points
    - Open to all feedback regarding these below or PM me on Discord!

     

     

    Getting to the business end now, with complete transparency, I was quietly confident we'd be ready by the weekend of the 23rd. Unfortunately, with a few circumstances and content edits still needing to be added/fixed, we won't make that timeline.

     

    However, we've pretty much added all the content we initially intended to and apart from some bugs and Store/Website/GIM related edits, we should be ready in the next 2 weeks (unless there are any major issues).

     

    Stay up to date with our progress on Ataraxia 2 through our Discord: https://discord.gg/yuKh6Qt/

     

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